Files
UnrealEngineUWP/Engine/Source/Developer/MeshBoneReduction
benoit gadreau 406f08f79a Fix for required bones computation
- ensure that the bone indices are sorted when ensuring that parent have been added
    - mesh bone reduction: invalidate DDC when removing bones as the LODModels are updated

#rb halfdan.ingvarsson
#rnx

[CL 36148033 by benoit gadreau in 5.5 branch]
2024-09-10 11:36:41 -04:00
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