Files
UnrealEngineUWP/Engine/Config/Localization/PortableObjectImport.ini
Jamie Dale c664545e5b Removed Arabic from Engine localization targets
This only existed to specify the legacy localization fallback font name to use for Arabic, and since that feature was removed in 4.24 Arabic is no longer needed as we don't translate the Engine itself into that language.

#fyi Tim.Gautier, Michelle.Zhao
#rnx

[CL 10076849 by Jamie Dale in Main branch]
2019-11-07 17:27:39 -05:00

49 lines
1.4 KiB
INI

[CommonSettings]
bImportLoc=true
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=es
CulturesToGenerate=ja
CulturesToGenerate=ko
CulturesToGenerate=pt-BR
CulturesToGenerate=zh-Hans
[GatherTextStep0]
CommandletClass=InternationalizationExport
SourcePath=Content/Localization/Engine
DestinationPath=Content/Localization/Engine
ManifestName=Engine.manifest
ArchiveName=Engine.archive
PortableObjectName=Engine.po
[GatherTextStep1]
CommandletClass=InternationalizationExport
SourcePath=Content/Localization/Editor
DestinationPath=Content/Localization/Editor
ManifestName=Editor.manifest
ArchiveName=Editor.archive
PortableObjectName=Editor.po
[GatherTextStep2]
CommandletClass=InternationalizationExport
SourcePath=Content/Localization/ToolTips
DestinationPath=Content/Localization/ToolTips
ManifestName=ToolTips.manifest
ArchiveName=ToolTips.archive
PortableObjectName=ToolTips.po
[GatherTextStep3]
CommandletClass=InternationalizationExport
SourcePath=Content/Localization/PropertyNames
DestinationPath=Content/Localization/PropertyNames
ManifestName=PropertyNames.manifest
ArchiveName=PropertyNames.archive
PortableObjectName=PropertyNames.po
[GatherTextStep4]
CommandletClass=InternationalizationExport
SourcePath=Content/Localization/EditorTutorials
DestinationPath=Content/Localization/EditorTutorials
ManifestName=EditorTutorials.manifest
ArchiveName=EditorTutorials.archive
PortableObjectName=EditorTutorials.po