Files
UnrealEngineUWP/Engine/Source/UnrealClient.Target.cs
mark lintott 7ab5930888 #jira UE-104767
#rb Graeme.Thornton
#autosubmit

Renamed UE4Game to UnrealGame.

Horde tested (Editor,Tools & Monolithics). Local ShooterGame + Cook + PIE

[CL 14990929 by mark lintott in ue5-main branch]
2021-01-05 09:53:17 -04:00

15 lines
348 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class UnrealClientTarget : TargetRules
{
public UnrealClientTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Client;
BuildEnvironment = TargetBuildEnvironment.Shared;
ExtraModuleNames.Add("UnrealGame");
}
}