Files
UnrealEngineUWP/Engine/Source/ThirdParty/Intel/ExtensionsFramework/IntelExtensionsFramework.tps
Rolando Caloca f83ae4807a Copying //UE4/Dev-Rendering@9317594 to Dev-RenderPlat-Staging
#rb none
#rnx

[CL 9317904 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-10-01 13:03:04 -04:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Intel Extensions Framework</Name>
<Location>//UE4/Dev-Rendering/Engine/Source/ThirdParty/Intel/ExtensionsFramework</Location>
<Function>We include the file in our source and call the functions in there. No binary files or libraries (object), just a pair of headers. Exact same case as NVAPI and AMD_AGS.</Function>
<Eula>Included in the header file.</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>//UE4/Main/Engine/Source/ThirdParty/Licenses/IntelExtensionsFramework.txt</LicenseFolder>
</TpsData>