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The default version of the compiler toolchain for the engine on Windows is currently Visual Studio 2019 and MSVC 1.42, so this change sets up Boost to build using that toolchain, and it adds versions of the compiled binaries built using that toolchain. Note that this change does *not* update the Boost Build.cs to look for these new "vc142" versions of the libraries, nor does it remove the existing "vc141" versions of the libraries. USD has a link dependency on Boost, so a subsequent change will rebuild the USD libraries to update the dependencies, after which it will be safe to remove the old "vc141" Boost libraries. #rb michael.balzer [FYI] jeanmichel.dignard #preflight 6116ff37afd67e00019dc839 #ROBOMERGE-SOURCE: CL 17180084 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924) [CL 17180092 by matt johnson in ue5-release-engine-test branch]