Files
UnrealEngineUWP/Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveToolsFramework.h
michael balzer 5a20a5e3d0 Move InteractiveToolsFramework and GeometryFramework out of Experimental
#jira UETOOL-3823
#rb brooke.hubert
#preflight 6109d1e9b4288d0001acb7ef

#ROBOMERGE-SOURCE: CL 17055606 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17055619 by michael balzer in ue5-release-engine-test branch]
2021-08-04 13:59:17 -04:00

16 lines
327 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
class FInteractiveToolsFrameworkModule : public IModuleInterface
{
public:
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};