Files
UnrealEngineUWP/Engine/Source/Runtime/InstallBundleManager
justin marcus b7d5e4615a Prep for combined bundle cache - Add age scalar so we can have different cache eviction rates for different bundle sources.
Fix for crash if manifest is missing from an installed bundle - this mostly affects bundles that were installed from a <redacted> since they don't get manifests.
When pruning no longer relevant bundles, remove from any associated caches.
Add a console command to flush install bundle caches.
[at]Thomas.Ross [at]Graeme.Thornton
#preflight https://horde.devtools.epicgames.com/job/61a8f77d832ebaf94860db6c

#ROBOMERGE-AUTHOR: justin.marcus
#ROBOMERGE-SOURCE: CL 18355451 via CL 18364417 via CL 18364466 via CL 18364513 via CL 18434150 via CL 18435480
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18436244 by justin marcus in ue5-release-engine-test branch]
2021-12-10 18:32:36 -05:00
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