Files
UnrealEngineUWP/Engine/Source/Runtime/ImageWrapper/ImageWrapper.Build.cs
Marc Audy 0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00

67 lines
2.1 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ImageWrapper : ModuleRules
{
public ImageWrapper(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/ImageWrapper/Private",
"Runtime/ImageWrapper/Private/Formats",
});
PublicDefinitions.Add("WITH_UNREALPNG=1");
PublicDefinitions.Add("WITH_UNREALJPEG=1");
PrivateDependencyModuleNames.Add("Core");
PublicDependencyModuleNames.Add("LibTiff");
AddEngineThirdPartyPrivateStaticDependencies(Target,
"zlib",
"UElibPNG",
"LibTiff"
);
// Jpeg Decoding
// LibJpegTurbo is much faster than UElibJPG but has not been compiled or tested for all platforms
// Note that currently this module is included at runtime, so consider the increase in exe size before
// enabling for any of the console/phone platforms!
// **** NOTE - Only Win64/Linux has been tested - UnrealTargetPlatform.Mac is available but has not been tested, use at your own risk!
if (Target.Platform == UnrealTargetPlatform.Win64 /*|| Target.Platform == UnrealTargetPlatform.Mac*/
|| Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
{
PublicDefinitions.Add("WITH_LIBJPEGTURBO=1");
AddEngineThirdPartyPrivateStaticDependencies(Target, "LibJpegTurbo");
}
else
{
PublicDefinitions.Add("WITH_LIBJPEGTURBO=0");
AddEngineThirdPartyPrivateStaticDependencies(Target, "UElibJPG");
}
// Add openEXR lib for windows builds.
if ((Target.Platform == UnrealTargetPlatform.Win64) ||
(Target.Platform == UnrealTargetPlatform.Mac) ||
(Target.IsInPlatformGroup(UnrealPlatformGroup.Unix) && Target.Architecture.StartsWith("x86_64")))
{
PublicDefinitions.Add("WITH_UNREALEXR=1");
AddEngineThirdPartyPrivateStaticDependencies(Target, "Imath");
AddEngineThirdPartyPrivateStaticDependencies(Target, "UEOpenExr");
}
else
{
PublicDefinitions.Add("WITH_UNREALEXR=0");
}
// Enable exceptions to allow error handling
bEnableExceptions = true;
// Disable shared PCHs to handle warning C4652
PCHUsage = ModuleRules.PCHUsageMode.NoSharedPCHs;
PrivatePCHHeaderFile = "Private/ImageWrapperPrivate.h";
}
}