Files
UnrealEngineUWP/Engine/Source/Runtime/ImageCore/ImageCore.Build.cs
eric renaudhoude 262fa16f9f Color Management: Adding (advanced) source encodings for textures.
#rb rod.bogart
#jira none
#preflight 6143e5484778fa00017df627

#ROBOMERGE-AUTHOR: eric.renaudhoude
#ROBOMERGE-SOURCE: CL 17547199 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17547204 by eric renaudhoude in ue5-release-engine-test branch]
2021-09-16 22:14:03 -04:00

14 lines
283 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ImageCore : ModuleRules
{
public ImageCore(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("ColorManagement");
PublicDependencyModuleNames.Add("Core");
}
}