Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
e59338fcbb052d40802ffaf991924b2aebf04341
UnrealEngineUWP/Engine/Source/Runtime/Datasmith/DirectLink/Private
History
benoit deschenes 8ef59222cb Removing GenerateSceneSnapshotHash() from DirectLink public API. This should only be used internally until we come up with a more scallable way of detecting snapshot changes.
#rb none

#ROBOMERGE-AUTHOR: benoit.deschenes
#ROBOMERGE-SOURCE: CL 18389990 in //UE5/Release-5.0/... via CL 18390011
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18390016 by benoit deschenes in ue5-release-engine-test branch]
2021-12-06 18:33:10 -05:00
..
DirectLinkElementSnapshot.cpp
…
DirectLinkEndpoint.cpp
…
DirectLinkLog.cpp
…
DirectLinkMessages.h
…
DirectLinkMisc.cpp
Removing GenerateSceneSnapshotHash() from DirectLink public API. This should only be used internally until we come up with a more scallable way of detecting snapshot changes.
2021-12-06 18:33:10 -05:00
DirectLinkModule.cpp
…
DirectLinkParameterStore.cpp
…
DirectLinkSceneGraphNode.cpp
…
DirectLinkScenePipe.cpp
…
DirectLinkScenePipe.h
…
DirectLinkSceneSnapshot.cpp
…
DirectLinkStreamCommunicationInterface.h
…
DirectLinkStreamConnectionPoint.h
…
DirectLinkStreamDescription.h
…
DirectLinkStreamDestination.h
…
DirectLinkStreamReceiver.cpp
…
DirectLinkStreamReceiver.h
…
DirectLinkStreamSender.cpp
…
DirectLinkStreamSender.h
…
DirectLinkStreamSource.cpp
…
DirectLinkStreamSource.h
…
Powered by Gitea Page: 1083ms Template: 13ms
English
English
Licenses API