Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Containers
jason hoerner 8ee726c56c UE5: MEMORY: Adjustment to container allocation policy to save memory on arrays with optional inline elements. Make it so inline elements are ignored when computing the desired slack growth size for the first heap allocation. The slack algorithm has a special case to save memory on the initial heap allocation, versus subsequent reallocations, and we don't want the inline elements to be treated as if they were the first heap allocation. (also reviewed by kenzo.terelst)
#rb andrew.firth kenzo.tereIst
#lockdown andrew.firth
#rnx
#preflight 61488a176c96990001886697

#ROBOMERGE-AUTHOR: jason.hoerner
#ROBOMERGE-SOURCE: CL 17571351 via CL 17946412 via CL 18363869 via CL 18363986
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18364080 by jason hoerner in ue5-release-engine-test branch]
2021-12-02 23:11:09 -05:00
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