Files
UnrealEngineUWP/Engine/Source/Runtime/AugmentedReality/Private/ARDependencyHandler.cpp
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

17 lines
505 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ARDependencyHandler.h"
#include "Features/IModularFeatures.h"
UARDependencyHandler* UARDependencyHandler::GetARDependencyHandler()
{
auto& ModularFeatures = IModularFeatures::Get();
const auto FeatureName = GetModularFeatureName();
if (ModularFeatures.GetModularFeatureImplementationCount(FeatureName))
{
return static_cast<UARDependencyHandler*>(ModularFeatures.GetModularFeatureImplementation(FeatureName, 0));
}
return nullptr;
}