Files
UnrealEngineUWP/Engine/Source/Programs/UnrealPak/UnrealPak.Build.cs
carlmagnus nordin a627591ffa IoStore: Changes to allow IoStore to run as part of UnrealPak instead of as a cmdlet
#rb per.larsson
#rnx

#ROBOMERGE-AUTHOR: carlmagnus.nordin
#ROBOMERGE-SOURCE: CL 17517167 via CL 17517189 via CL 17517191 via CL 17519703
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v870-17433530)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17519714 by carlmagnus nordin in ue5-release-engine-test branch]
2021-09-15 10:39:23 -04:00

21 lines
588 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealPak : ModuleRules
{
public UnrealPak(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "PakFile", "Json", "Projects", "PakFileUtilities", "RSA", "ApplicationCore" });
PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Json"
});
}
}