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97 lines
1.4 KiB
C++
97 lines
1.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "RigVMStructHeader.generated.h"
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UENUM()
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enum class ERigVMTestEnum : uint8
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{
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A,
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B,
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C
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};
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UENUM()
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namespace ERigVMTestNameSpaceEnum
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{
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enum Type
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{
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A,
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B,
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C
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};
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}
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USTRUCT()
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struct FRigVMStructBase
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{
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GENERATED_BODY()
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UPROPERTY(meta = (Input))
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float Inherited;
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UPROPERTY(meta = (Output))
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float InheritedOutput;
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};
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USTRUCT()
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struct FRigVMMethodStruct : public FRigVMStructBase
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{
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GENERATED_BODY()
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RIGVM_METHOD()
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void Clear();
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RIGVM_METHOD()
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virtual void Execute(bool bAdditionalFlag = false, const FString& InString = TEXT("")) override;
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RIGVM_METHOD()
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void Compute(float TestFloat);
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UPROPERTY(meta = (Input))
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float A;
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UPROPERTY(meta = (Output))
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float B;
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UPROPERTY(meta = (Input))
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FVector C;
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UPROPERTY(meta = (Output))
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FVector D;
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UPROPERTY(meta = (Input, Output, ArraySize = 8))
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TArray<FVector> E;
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UPROPERTY(meta = (Input))
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TArray<FVector> F;
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UPROPERTY(meta = (Output, ArraySize = 8))
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TArray<FVector> G;
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UPROPERTY(meta = (ArraySize = 8))
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TArray<FVector> H;
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UPROPERTY()
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TArray<FVector> I;
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UPROPERTY()
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TArray<float> J;
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UPROPERTY()
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float Cache;
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UPROPERTY(meta = (Input))
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TEnumAsByte<ERigVMTestEnum> InputEnum;
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UPROPERTY()
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TEnumAsByte<ERigVMTestEnum> HiddenEnum;
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UPROPERTY(meta = (Input))
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TEnumAsByte<ERigVMTestNameSpaceEnum::Type> InputNameSpaceEnum;
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UPROPERTY()
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TEnumAsByte<ERigVMTestNameSpaceEnum::Type> HiddenNameSpaceEnum;
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};
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