Files
UnrealEngineUWP/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.h
Ryan Durand 74c879d5f3 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00

26 lines
341 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Stats/StatsData.h"
#include "Stats/StatsFile.h"
class FStatsConvertCommand
{
public:
/** Executes the command. */
static void Run()
{
FStatsConvertCommand Instance;
Instance.InternalRun();
}
protected:
void InternalRun();
};