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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e59338fcbb052d40802ffaf991924b2aebf04341
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Serialization
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ben marsh 69257311c4 Horde: Add support for directly serializing raw compact binary objects. Fixes the /api/v1/objects endpoint when given a compact binary content type.
[FYI] Joe.Kirchoff

#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 17889706 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v883-17842818)

[CL 17889742 by ben marsh in ue5-release-engine-test branch]
2021-10-21 16:16:10 -04:00
..
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Horde: Add support for directly serializing raw compact binary objects. Fixes the /api/v1/objects endpoint when given a compact binary content type.
2021-10-21 16:16:10 -04:00
CompactBinary.cs
Horde: Reduce memory usage when capturing workspace (part 2)
2021-09-22 17:34:28 -04:00
CompactBinarySerializer.cs
Horde: Add support for directly serializing raw compact binary objects. Fixes the /api/v1/objects endpoint when given a compact binary content type.
2021-10-21 16:16:10 -04:00
CompactBinaryWriter.cs
Horde: Add support for directly serializing raw compact binary objects. Fixes the /api/v1/objects endpoint when given a compact binary content type.
2021-10-21 16:16:10 -04:00
EpicGames.Serialization.csproj
Move DotNETCommon/BuildUtilities to Shared/EpicGames.Build
2021-08-10 11:09:18 -04:00
VarInt.cs
Horde: Various compact binary library improvements.
2021-07-01 09:16:47 -04:00
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