Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Core/KnownLogEvents.cs
ben marsh 0d8a8a95ea Horde: Move structured logging into shared library, and add support for passing through preformatted log output.
This will allow UAT to output structured log events directly without having to rely on a secondary post-processing step in the Horde agent, and also allows post-processing output from tools with additional context closer to the source.

#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 18088636 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v889-18060218)

[CL 18088705 by ben marsh in ue5-release-engine-test branch]
2021-11-08 12:21:38 -05:00

169 lines
4.4 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Text;
namespace EpicGames.Core
{
#pragma warning disable CA1707 // Identifiers should not contain underscores
/// <summary>
/// Well known log events
/// </summary>
public static class KnownLogEvents
{
/// <summary>
/// Unset
/// </summary>
public static EventId None { get; } = new EventId(0);
/// <summary>
/// Generic error
/// </summary>
public static EventId Generic { get; } = new EventId(1);
/// <summary>
/// Generic exception
/// </summary>
public static EventId Exception { get; } = new EventId(2);
/// <summary>
/// Compiler error
/// </summary>
public static EventId Compiler { get; } = new EventId(100);
/// <summary>
/// Linker error
/// </summary>
public static EventId Linker { get; } = new EventId(200);
/// <summary>
/// Linker: Undefined symbol
/// </summary>
public static EventId Linker_UndefinedSymbol { get; } = new EventId(201);
/// <summary>
/// Linker: Multiply defined symbol
/// </summary>
public static EventId Linker_DuplicateSymbol { get; } = new EventId(202);
/// <summary>
/// Engine error
/// </summary>
public static EventId Engine { get; } = new EventId(300);
/// <summary>
/// Engine log channel
/// </summary>
public static EventId Engine_LogChannel { get; } = new EventId(301);
/// <summary>
/// Engine: Crash dump
/// </summary>
public static EventId Engine_Crash { get; } = new EventId(302);
/// <summary>
/// Engine: UE_ASSET_LOG output
/// </summary>
public static EventId Engine_AssetLog { get; } = new EventId(303);
/// <summary>
/// UAT error
/// </summary>
public static EventId AutomationTool { get; } = new EventId(400);
/// <summary>
/// UAT: Crash dump
/// </summary>
public static EventId AutomationTool_Crash { get; } = new EventId(401);
/// <summary>
/// UAT: Exit code indicating a crash
/// </summary>
public static EventId AutomationTool_CrashExitCode { get; } = new EventId(402);
/// <summary>
/// UAT: Source file with line number
/// </summary>
public static EventId AutomationTool_SourceFileLine { get; } = new EventId(403);
/// <summary>
/// UAT: Missing copyright notice
/// </summary>
public static EventId AutomationTool_MissingCopyright { get; } = new EventId(404);
/// <summary>
/// MSBuild: Generic error
/// </summary>
public static EventId MSBuild { get; } = new EventId(500);
/// <summary>
/// Microsoft: Generic Visual Studio error
/// </summary>
public static EventId Microsoft { get; } = new EventId(550);
/// <summary>
/// Error message from Gauntlet
/// </summary>
public static EventId Gauntlet { get; } = new EventId(600);
/// <summary>
/// Error message from Gauntlet engine tests
/// </summary>
public static EventId Gauntlet_UnitTest { get; } = new EventId(601);
/// <summary>
/// Error message from Gauntlet screenshot tests
/// </summary>
public static EventId Gauntlet_ScreenshotTest { get; } = new EventId(602);
/// <summary>
/// A systemic event, relating to the health of the farm
/// </summary>
public static EventId Systemic { get; } = new EventId(700);
/// <summary>
/// A systemic event from XGE
/// </summary>
public static EventId Systemic_Xge { get; } = new EventId(710);
/// <summary>
/// Builds will run in standalone mode
/// </summary>
public static EventId Systemic_Xge_Standalone { get; } = new EventId(711);
/// <summary>
/// BuildService.exe is not running
/// </summary>
public static EventId Systemic_Xge_ServiceNotRunning { get; } = new EventId(712);
/// <summary>
/// DDC is slow
/// </summary>
public static EventId Systemic_SlowDDC { get; } = new EventId(720);
/// <summary>
/// Internal Horde error
/// </summary>
public static EventId Systemic_Horde { get; } = new EventId(730);
/// <summary>
/// Artifact upload failed
/// </summary>
public static EventId Systemic_Horde_ArtifactUpload { get; } = new EventId(731);
/// <summary>
/// Harmless pdbutil error
/// </summary>
public static EventId Systemic_PdbUtil { get; } = new EventId(740);
/// <summary>
/// A systemic event from MSBuild
/// </summary>
public static EventId Systemic_MSBuild { get; } = new EventId(750);
}
#pragma warning restore CA1707 // Identifiers should not contain underscores
}