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#ROBOMERGE-SOURCE: CL 16317843 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228) [CL 16317869 by ben marsh in ue5-release-engine-test branch]
336 lines
9.3 KiB
C#
336 lines
9.3 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using System.Threading.Tasks;
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namespace EpicGames.Core
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{
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/// <summary>
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/// Stores the hash value for a piece of content as a byte array, allowing it to be used as a dictionary key
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/// </summary>
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[JsonConverter(typeof(ContentHashJsonConverter))]
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public class ContentHash : IEquatable<ContentHash>
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{
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public const int LengthMD5 = 16;
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public const int LengthSHA1 = 20;
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/// <summary>
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/// Retrieves an empty content hash
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/// </summary>
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public static ContentHash Empty { get; } = new ContentHash(Array.Empty<byte>());
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/// <summary>
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/// The bytes compromising this hash
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/// </summary>
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public byte[] Bytes
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{
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get;
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private set;
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}
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="Bytes">The hash data</param>
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public ContentHash(byte[] Bytes)
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{
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this.Bytes = Bytes;
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}
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/// <summary>
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/// Compares two content hashes for equality
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/// </summary>
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/// <param name="Other">The object to compare against</param>
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/// <returns>True if the hashes are equal, false otherwise</returns>
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public override bool Equals(object? Other)
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{
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return Equals(Other as ContentHash);
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}
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/// <summary>
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/// Compares two content hashes for equality
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/// </summary>
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/// <param name="Other">The hash to compare against</param>
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/// <returns>True if the hashes are equal, false otherwise</returns>
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public bool Equals(ContentHash? Other)
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{
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if (ReferenceEquals(Other, null))
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{
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return false;
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}
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else
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{
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return Bytes.SequenceEqual(Other.Bytes);
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}
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}
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/// <summary>
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/// Compares two content hash objects for equality
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/// </summary>
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/// <param name="A">The first hash to compare</param>
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/// <param name="B">The second has to compare</param>
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/// <returns>True if the objects are equal, false otherwise</returns>
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public static bool operator ==(ContentHash? A, ContentHash? B)
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{
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if (ReferenceEquals(A, null))
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{
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return ReferenceEquals(B, null);
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}
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else
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{
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return A.Equals(B);
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}
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}
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/// <summary>
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/// Compares two content hash objects for inequality
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/// </summary>
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/// <param name="A">The first hash to compare</param>
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/// <param name="B">The second has to compare</param>
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/// <returns>True if the objects are not equal, false otherwise</returns>
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public static bool operator !=(ContentHash? A, ContentHash? B)
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{
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return !(A == B);
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}
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/// <summary>
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/// Creates a content hash for a block of data, using a given algorithm.
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/// </summary>
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/// <param name="Data">Data to compute the hash for</param>
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/// <param name="Algorithm">Algorithm to use to create the hash</param>
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/// <returns>New content hash instance containing the hash of the data</returns>
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public static ContentHash Compute(byte[] Data, HashAlgorithm Algorithm)
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{
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return new ContentHash(Algorithm.ComputeHash(Data));
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}
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/// <summary>
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/// Creates a content hash for a string, using a given algorithm.
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/// </summary>
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/// <param name="Text">Text to compute a hash for</param>
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/// <param name="Algorithm">Algorithm to use to create the hash</param>
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/// <returns>New content hash instance containing the hash of the text</returns>
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public static ContentHash Compute(string Text, HashAlgorithm Algorithm)
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{
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return new ContentHash(Algorithm.ComputeHash(Encoding.Unicode.GetBytes(Text)));
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}
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/// <summary>
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/// Creates a content hash for a file, using a given algorithm.
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/// </summary>
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/// <param name="Location">File to compute a hash for</param>
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/// <param name="Algorithm">Algorithm to use to create the hash</param>
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/// <returns>New content hash instance containing the hash of the file</returns>
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public static ContentHash Compute(FileReference Location, HashAlgorithm Algorithm)
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{
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using (FileStream Stream = FileReference.Open(Location, FileMode.Open, FileAccess.Read, FileShare.Read))
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{
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return new ContentHash(Algorithm.ComputeHash(Stream));
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}
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}
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/// <summary>
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/// Creates a content hash for a block of data using MD5
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/// </summary>
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/// <param name="Data">Data to compute the hash for</param>
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/// <returns>New content hash instance containing the hash of the data</returns>
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public static ContentHash MD5(byte[] Data)
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{
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using (MD5 Algorithm = System.Security.Cryptography.MD5.Create())
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{
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return Compute(Data, Algorithm);
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}
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}
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/// <summary>
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/// Creates a content hash for a string using MD5.
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/// </summary>
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/// <param name="Text">Text to compute a hash for</param>
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/// <returns>New content hash instance containing the hash of the text</returns>
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public static ContentHash MD5(string Text)
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{
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using (MD5 Algorithm = System.Security.Cryptography.MD5.Create())
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{
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return Compute(Text, Algorithm);
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}
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}
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/// <summary>
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/// Creates a content hash for a file, using a given algorithm.
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/// </summary>
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/// <param name="Location">File to compute a hash for</param>
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/// <returns>New content hash instance containing the hash of the file</returns>
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public static ContentHash MD5(FileReference Location)
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{
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using (MD5 Algorithm = System.Security.Cryptography.MD5.Create())
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{
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return Compute(Location, Algorithm);
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}
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}
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/// <summary>
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/// Creates a content hash for a block of data using SHA1
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/// </summary>
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/// <param name="Data">Data to compute the hash for</param>
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/// <returns>New content hash instance containing the hash of the data</returns>
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public static ContentHash SHA1(byte[] Data)
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{
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using (SHA1 Algorithm = System.Security.Cryptography.SHA1.Create())
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{
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return Compute(Data, Algorithm);
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}
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}
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/// <summary>
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/// Creates a content hash for a string using SHA1.
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/// </summary>
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/// <param name="Text">Text to compute a hash for</param>
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/// <returns>New content hash instance containing the hash of the text</returns>
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public static ContentHash SHA1(string Text)
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{
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using (SHA1 Algorithm = System.Security.Cryptography.SHA1.Create())
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{
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return Compute(Text, Algorithm);
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}
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}
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/// <summary>
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/// Creates a content hash for a file using SHA1.
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/// </summary>
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/// <param name="Location">File to compute a hash for</param>
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/// <returns>New content hash instance containing the hash of the file</returns>
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public static ContentHash SHA1(FileReference Location)
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{
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using (SHA1 Algorithm = System.Security.Cryptography.SHA1.Create())
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{
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return Compute(Location, Algorithm);
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}
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}
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/// <summary>
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/// Parse a hash from a string
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/// </summary>
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/// <param name="Text">Text to parse</param>
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/// <returns>Value of the hash</returns>
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public static ContentHash Parse(string Text)
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{
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ContentHash? Hash;
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if (!TryParse(Text, out Hash))
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{
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throw new ArgumentException(String.Format("'{0}' is not a valid content hash", Text));
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}
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return Hash;
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}
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/// <summary>
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/// Parse a hash from a string
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/// </summary>
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/// <param name="Text">Text to parse</param>
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/// <returns>Value of the hash</returns>
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public static bool TryParse(string Text, [NotNullWhen(true)] out ContentHash? Hash)
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{
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byte[]? Bytes;
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if (StringUtils.TryParseHexString(Text, out Bytes))
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{
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Hash = new ContentHash(Bytes);
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return true;
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}
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else
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{
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Hash = null;
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return false;
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}
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}
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/// <summary>
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/// Computes a hash code for this digest
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/// </summary>
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/// <returns>Integer value to use as a hash code</returns>
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public override int GetHashCode()
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{
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int HashCode = Bytes[0];
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for (int Idx = 1; Idx < Bytes.Length; Idx++)
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{
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HashCode = (HashCode * 31) + Bytes[Idx];
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}
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return HashCode;
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}
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/// <summary>
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/// Formats this hash as a string
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/// </summary>
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/// <returns>The hashed value</returns>
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public override string ToString()
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{
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return StringUtils.FormatHexString(Bytes);
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}
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}
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/// <summary>
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/// Converts <see cref="ContentHash"/> values to and from JSON
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/// </summary>
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public class ContentHashJsonConverter : JsonConverter<ContentHash>
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{
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/// <inheritdoc/>
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public override ContentHash Read(ref Utf8JsonReader Reader, Type TypeToConvert, JsonSerializerOptions Options)
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{
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return ContentHash.Parse(Reader.GetString());
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}
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/// <inheritdoc/>
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public override void Write(Utf8JsonWriter Writer, ContentHash Value, JsonSerializerOptions Options)
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{
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Writer.WriteStringValue(Value.ToString());
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}
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}
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/// <summary>
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/// Utility methods for serializing ContentHash objects
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/// </summary>
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public static class ContentHashExtensionMethods
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{
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/// <summary>
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/// Writes a ContentHash to a binary archive
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/// </summary>
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/// <param name="Writer">The writer to output data to</param>
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/// <param name="Hash">The hash to write</param>
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public static void WriteContentHash(this BinaryArchiveWriter Writer, ContentHash? Hash)
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{
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if (ReferenceEquals(Hash, null))
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{
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Writer.WriteByteArray(null);
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}
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else
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{
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Writer.WriteByteArray(Hash.Bytes);
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}
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}
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/// <summary>
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/// Reads a ContentHash from a binary archive
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/// </summary>
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/// <param name="Reader">Reader to serialize data from</param>
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/// <returns>New hash instance</returns>
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public static ContentHash? ReadContentHash(this BinaryArchiveReader Reader)
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{
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byte[]? Data = Reader.ReadByteArray();
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if (Data == null)
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{
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return null;
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}
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else
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{
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return new ContentHash(Data);
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}
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}
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}
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}
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