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#ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 18114409 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v889-18060218) [CL 18124362 by ben marsh in ue5-release-engine-test branch]
45 lines
1014 B
C#
45 lines
1014 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EpicGames.BuildGraph
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{
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/// <summary>
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/// Defines a agggregate within a graph, which give the combined status of one or more job steps, and allow building several steps at once.
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/// </summary>
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public class BgAggregate
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{
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/// <summary>
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/// Name of this badge
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/// </summary>
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public string Name { get; }
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/// <summary>
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/// Set of nodes that must be run for this label to be shown.
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/// </summary>
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public HashSet<BgNode> RequiredNodes { get; } = new HashSet<BgNode>();
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="InName">Name of this aggregate</param>
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public BgAggregate(string InName)
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{
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Name = InName;
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}
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/// <summary>
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/// Get the name of this label
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/// </summary>
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/// <returns>The name of this label</returns>
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public override string ToString()
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{
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return Name;
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}
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}
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}
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