Files
UnrealEngineUWP/Engine/Source/Programs/InterchangeWorker/InterchangeWorker.Build.cs
Johan Duparc 855abc5889 Interchange Framework: cleanup module naming
#rb Alexis.Matte

[CL 15167676 by Johan Duparc in ue5-main branch]
2021-01-22 17:54:04 -04:00

49 lines
942 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class InterchangeWorker : ModuleRules
{
public InterchangeWorker(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateIncludePaths.Add("Runtime/Launch/Private");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"ApplicationCore",
"Core",
"CoreUObject",
"InterchangeDispatcher",
"Json",
"Projects",
"Sockets",
}
);
if (Target.Platform == UnrealTargetPlatform.Win64 ||
Target.Platform == UnrealTargetPlatform.Linux ||
Target.Platform == UnrealTargetPlatform.Mac)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"InterchangeCore",
"InterchangeFbxParser",
"InterchangeNodes"
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target,
new string[]
{
"FBX"
}
);
}
}
}