Files
UnrealEngineUWP/Engine/Source/Programs/Enterprise/Datasmith/DatasmithSDK/DatasmithSDK.Target.cs
johan duparc d863e5667c DatasmithSDK - support spaces in project paths
#jira UE-126101

#ROBOMERGE-AUTHOR: johan.duparc
#ROBOMERGE-SOURCE: CL 18023419 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v885-17909292)

[CL 18023514 by johan duparc in ue5-release-engine-test branch]
2021-11-02 15:14:26 -04:00

102 lines
2.9 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class DatasmithSDKTarget : TargetRules
{
public DatasmithSDKTarget(TargetInfo Target)
: base(Target)
{
Type = TargetType.Program;
SolutionDirectory = "Programs/Datasmith";
bBuildInSolutionByDefault = false;
LaunchModuleName = "DatasmithSDK";
ExeBinariesSubFolder = "DatasmithSDK";
ExtraModuleNames.AddRange( new string[] { "DatasmithCore", "DatasmithExporter" } );
LinkType = TargetLinkType.Monolithic;
bShouldCompileAsDLL = true;
bBuildDeveloperTools = false;
bUseMallocProfiler = false;
bBuildWithEditorOnlyData = false;
bCompileAgainstEngine = false;
bCompileAgainstCoreUObject = true;
bCompileICU = false;
bUsesSlate = false;
bDisableDebugInfo = true;
bUsePDBFiles = true;
bHasExports = true;
bIsBuildingConsoleApplication = true;
if (Platform == UnrealTargetPlatform.Win64)
{
AddWindowsPostBuildSteps();
}
}
public void PostBuildCopy(string SrcPath, string DestPath)
{
PostBuildSteps.Add(string.Format("echo Copying {0} to {1}", SrcPath, DestPath));
PostBuildSteps.Add(string.Format("xcopy \"{0}\" \"{1}\" /R /Y /S", SrcPath, DestPath));
}
public void AddWindowsPostBuildSteps()
{
// Copy the documentation
PostBuildCopy(
@"$(EngineDir)\Source\Programs\Enterprise\Datasmith\DatasmithSDK\Documentation\*.*",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Documentation\"
);
// Package our public headers
PostBuildCopy(
@"$(EngineDir)\Source\Runtime\Datasmith\DatasmithCore\Public\*.h",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Public\"
);
PostBuildCopy(
@"$(EngineDir)\Source\Runtime\Datasmith\DirectLink\Public\*.h",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Public\"
);
PostBuildCopy(
@"$(EngineDir)\Source\Developer\Datasmith\DatasmithExporter\Public\*.h",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Public\"
);
// Other headers we depend on, but that are not part of our public API:
PostBuildCopy(
@"$(EngineDir)\Source\Runtime\TraceLog\Public\*.h",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Private\"
);
PostBuildCopy(
@"$(EngineDir)\Source\Runtime\TraceLog\Public\*.inl",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Private\"
);
PostBuildCopy(
@"$(EngineDir)\Source\Runtime\Messaging\Public\*.h",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Private\"
);
PostBuildCopy(
@"$(EngineDir)\Source\Runtime\Core\Public\*.h",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Private\"
);
PostBuildCopy(
@"$(EngineDir)\Source\Runtime\Core\Public\*.inl",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Private\"
);
PostBuildCopy(
@"$(EngineDir)\Source\Runtime\CoreUObject\Public\*.h",
@"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Private\"
);
}
}