Files
UnrealEngineUWP/Engine/Source/Programs/Enterprise/Datasmith/DatasmithRevitExporter/Private/DatasmithRevitDirectLink.cs
emil kirichev 3ca1279cf2 [Revit] Texture modifications do not propagate to direct link
#jira UE-136167
#rb Johan.Duparc

#ROBOMERGE-AUTHOR: emil.kirichev
#ROBOMERGE-SOURCE: CL 18404787 in //UE5/Release-5.0/... via CL 18404794
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18404798 by emil kirichev in ue5-release-engine-test branch]
2021-12-08 07:55:20 -05:00

838 lines
24 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using Autodesk.Revit.DB;
using Autodesk.Revit.ApplicationServices;
using Autodesk.Revit.DB.Events;
using System.Threading.Tasks;
using System.Threading;
using System.Linq;
using Autodesk.Revit.UI;
namespace DatasmithRevitExporter
{
public class FDirectLink
{
private class FCachedDocumentData
{
public Document SourceDocument;
public Dictionary<ElementId, FDocumentData.FBaseElementData> CachedElements = new Dictionary<ElementId, FDocumentData.FBaseElementData>();
public Queue<KeyValuePair<ElementId, FDocumentData.FBaseElementData>> ElementsWithoutMetadata = new Queue<KeyValuePair<ElementId, FDocumentData.FBaseElementData>>();
public HashSet<ElementId> ExportedElements = new HashSet<ElementId>();
public HashSet<ElementId> ModifiedElements = new HashSet<ElementId>();
public Dictionary<string, FDatasmithFacadeActor> ExportedActorsMap = new Dictionary<string, FDatasmithFacadeActor>();
public Dictionary<ElementId, FCachedDocumentData> LinkedDocumentsCache = new Dictionary<ElementId, FCachedDocumentData>();
public FCachedDocumentData(Document InDocument)
{
SourceDocument = InDocument;
}
public void SetAllElementsModified()
{
foreach (var Link in LinkedDocumentsCache.Values)
{
Link.SetAllElementsModified();
}
ModifiedElements.Clear();
foreach (var ElemId in CachedElements.Keys)
{
ModifiedElements.Add(ElemId);
}
}
public void ClearModified()
{
foreach (var Link in LinkedDocumentsCache.Values)
{
Link.ClearModified();
}
ModifiedElements.Clear();
}
// Intersect elements exported in this sync with cached elements.
// Those out of the intersection set are either deleted or hidden
// and need to be removed from cache.
public void Purge(FDatasmithFacadeScene DatasmithScene, bool bInRecursive)
{
if (bInRecursive)
{
// Call purge on linked docs first.
foreach (var Link in LinkedDocumentsCache.Values)
{
Link.Purge(DatasmithScene, true);
}
}
List<ElementId> ElementsToRemove = new List<ElementId>();
foreach (var ElemId in CachedElements.Keys)
{
if (!ExportedElements.Contains(ElemId))
{
ElementsToRemove.Add(ElemId);
}
}
// Apply deletions according to the accumulated sets of elements.
foreach (var ElemId in ElementsToRemove)
{
if (!CachedElements.ContainsKey(ElemId))
{
continue;
}
FDocumentData.FBaseElementData ElementData = CachedElements[ElemId];
CachedElements.Remove(ElemId);
ElementData.Parent?.ChildElements.Remove(ElementData);
DatasmithScene.RemoveActor(ElementData.ElementActor);
ExportedActorsMap.Remove(ElementData.ElementActor.GetName());
}
}
};
struct SectionBoxInfo
{
public Element SectionBox;
// Store bounding box because removed section boxes lose their bounding box
// and we can't query it anymore
public BoundingBoxXYZ SectionBoxBounds;
};
public FDatasmithFacadeScene DatasmithScene { get; private set; }
private FCachedDocumentData RootCache = null;
private FCachedDocumentData CurrentCache = null;
private HashSet<Document> ModifiedLinkedDocuments = new HashSet<Document>();
private HashSet<ElementId> ExportedLinkedDocuments = new HashSet<ElementId>();
private Stack<FCachedDocumentData> CacheStack = new Stack<FCachedDocumentData>();
private IList<SectionBoxInfo> PrevSectionBoxes = new List<SectionBoxInfo>();
// Sets of elements related to current sync.
private HashSet<ElementId> DeletedElements = new HashSet<ElementId>();
public HashSet<string> UniqueTextureNameSet = new HashSet<string>();
public Dictionary<string, FMaterialData> MaterialDataMap = new Dictionary<string, FMaterialData>();
private FDatasmithFacadeDirectLink DatasmithDirectLink;
private string SceneName;
private Dictionary<string, int> ExportedActorNames = new Dictionary<string, int>();
// The number of times this document was synced (sent to receiver)
public int SyncCount { get; private set; } = 0;
private EventHandler<DocumentChangedEventArgs> DocumentChangedHandler;
// Metadata related
private EventWaitHandle MetadataEvent = new ManualResetEvent(false);
private CancellationTokenSource MetadataCancelToken = null;
private Task MetadataTask = null;
private static FDirectLink ActiveInstance = null;
private static List<FDirectLink> Instances = new List<FDirectLink>();
private static UIApplication UIApp { get; set; } = null;
private bool bHasChanges = false;
private bool bSyncInProgress = false;
private static bool _bAutoSync = false;
public static bool bAutoSync
{
get
{
return _bAutoSync;
}
set
{
_bAutoSync = value;
if (_bAutoSync)
{
Get()?.RunAutoSync();
}
}
}
public static FDirectLink Get()
{
return ActiveInstance;
}
public static void ActivateInstance(Document InDocument)
{
if (UIApp == null)
{
UIApp = new UIApplication(InDocument.Application);
}
// Disable existing instance, if there's active one.
ActiveInstance?.MakeActive(false);
ActiveInstance = null;
// Find out if we already have instance for this document and
// activate it if we do. Otherwise, create new one.
FDirectLink InstanceToActivate = null;
foreach (FDirectLink DL in Instances)
{
if (DL.RootCache.SourceDocument.Equals(InDocument))
{
InstanceToActivate = DL;
break;
}
}
if (InstanceToActivate == null)
{
InstanceToActivate = new FDirectLink(InDocument);
Instances.Add(InstanceToActivate);
}
InstanceToActivate.MakeActive(true);
ActiveInstance = InstanceToActivate;
}
public static FDirectLink FindInstance(Document InDocument)
{
foreach (var Inst in Instances)
{
if (Inst.RootCache.SourceDocument.Equals(InDocument))
{
return Inst;
}
}
return null;
}
public static void DestroyInstance(FDirectLink Instance, Application InApp)
{
if (ActiveInstance == Instance)
{
ActiveInstance = null;
}
Instances.Remove(Instance);
Instance?.Destroy(InApp);
}
public static void DestroyAllInstances(Application InApp)
{
foreach (FDirectLink DL in Instances)
{
DestroyInstance(DL, InApp);
}
Instances.Clear();
}
public static void OnDocumentChanged(
object InSender,
DocumentChangedEventArgs InArgs)
{
FDirectLink DirectLink = FDirectLink.Get();
Debug.Assert(DirectLink != null);
// Handle modified elements
foreach (ElementId ElemId in InArgs.GetModifiedElementIds())
{
Element ModifiedElement = DirectLink.RootCache.SourceDocument.GetElement(ElemId);
DirectLink.bHasChanges = true;
if (ModifiedElement.GetType() == typeof(RevitLinkInstance))
{
DirectLink.ModifiedLinkedDocuments.Add((ModifiedElement as RevitLinkInstance).GetLinkDocument());
}
else
{
// Handles a case where Revit won't notify us about modified mullions and their transform remains obsolte, thus wrong.
ElementCategoryFilter Filter = new ElementCategoryFilter(BuiltInCategory.OST_CurtainWallMullions);
IList<ElementId> DependentElements = ModifiedElement.GetDependentElements(Filter);
if (DependentElements != null && DependentElements.Count > 0)
{
foreach (ElementId DepElemId in DependentElements)
{
DirectLink.RootCache.ModifiedElements.Add(DepElemId);
}
}
}
DirectLink.RootCache.ModifiedElements.Add(ElemId);
}
if (DirectLink.bHasChanges && bAutoSync)
{
DirectLink.RunAutoSync();
}
}
private FDirectLink(Document InDocument)
{
RootCache = new FCachedDocumentData(InDocument);
CurrentCache = RootCache;
DatasmithScene = new FDatasmithFacadeScene(
FDatasmithRevitExportContext.HOST_NAME,
FDatasmithRevitExportContext.VENDOR_NAME,
FDatasmithRevitExportContext.PRODUCT_NAME,
InDocument.Application.VersionNumber);
SceneName = Path.GetFileNameWithoutExtension(RootCache.SourceDocument.PathName);
string OutputPath = Path.Combine(Path.GetTempPath(), SceneName);
DatasmithScene.SetName(SceneName);
DatasmithScene.SetLabel(SceneName);
DocumentChangedHandler = new EventHandler<DocumentChangedEventArgs>(OnDocumentChanged);
InDocument.Application.DocumentChanged += DocumentChangedHandler;
}
private void RunAutoSync()
{
if (bSyncInProgress)
{
return;
}
if (bHasChanges || SyncCount == 0)
{
string CmdGUID = null;
#if REVIT_API_2018
CmdGUID = "D38EF9AC-C9B0-4578-8FD2-B4065FEFFABD";
#elif REVIT_API_2019
CmdGUID = "44342F25-7B40-4E5C-A3AA-D94C201D95E8";
#elif REVIT_API_2020
CmdGUID = "0A6A844F-F738-4E7E-A53D-BE8C45CD12A9";
#elif REVIT_API_2021
CmdGUID = "66E62F4C-9F5A-4A3F-94C4-E6DCE838C413";
#elif REVIT_API_2022
CmdGUID = "3478AAF5-75A6-4E6F-BBF8-FFD791CA1801";
#else
#error This version of Revit is not supported yet.
#endif
RevitCommandId CmdId = RevitCommandId.LookupCommandId(CmdGUID.ToLower());
if (CmdId != null)
{
UIApp.PostCommand(CmdId);
}
}
}
private void StopMetadataExport()
{
if (MetadataTask != null)
{
MetadataCancelToken.Cancel();
MetadataEvent.Set();
MetadataTask.Wait();
MetadataEvent.Reset();
}
MetadataCancelToken?.Dispose();
MetadataCancelToken = null;
MetadataTask = null;
}
private void MakeActive(bool bInActive)
{
if (!bInActive)
{
DatasmithDirectLink = null;
}
else if (DatasmithDirectLink == null)
{
DatasmithDirectLink = new FDatasmithFacadeDirectLink();
if (!DatasmithDirectLink.InitializeForScene(DatasmithScene))
{
throw new Exception("DirectLink: failed to initialize");
}
}
}
private void Destroy(Application InApp)
{
StopMetadataExport();
InApp.DocumentChanged -= DocumentChangedHandler;
DocumentChangedHandler = null;
DatasmithDirectLink = null;
DatasmithScene = null;
RootCache = null;
ModifiedLinkedDocuments.Clear();
}
public bool IsMaterialDirty(Material InMaterial)
{
if (InMaterial != null)
{
return RootCache.ModifiedElements.Contains(InMaterial.Id);
}
return false;
}
public void SetMaterialClean(Material InMaterial)
{
if (InMaterial != null)
{
RootCache.ModifiedElements.Remove(InMaterial.Id);
}
}
public void MarkForExport(Element InElement)
{
if (InElement.GetType() == typeof(RevitLinkInstance))
{
// We want to track which links are exported and later removed the ones that
// were deleted from root document.
if (!ExportedLinkedDocuments.Contains(InElement.Id))
{
ExportedLinkedDocuments.Add(InElement.Id);
}
}
CurrentCache.ExportedElements.Add(InElement.Id);
}
public void ClearModified(Element InElement)
{
// Clear from modified set since we might get another element with same id and we dont want to skip it.
CurrentCache.ModifiedElements.Remove(InElement.Id);
}
public void CacheElement(Document InDocument, Element InElement, FDocumentData.FBaseElementData InElementData)
{
if (!CurrentCache.CachedElements.ContainsKey(InElement.Id))
{
CurrentCache.CachedElements[InElement.Id] = InElementData;
CurrentCache.ElementsWithoutMetadata.Enqueue(new KeyValuePair<ElementId, FDocumentData.FBaseElementData>(InElement.Id, InElementData));
}
CacheActorType(InElementData.ElementActor);
}
public void CacheActorType(FDatasmithFacadeActor InActor)
{
if (CurrentCache != null)
{
CurrentCache.ExportedActorsMap[InActor.GetName()] = InActor;
}
}
public FDocumentData.FBaseElementData GetCachedElement(Element InElement)
{
FDocumentData.FBaseElementData Result = null;
if (CurrentCache.CachedElements.TryGetValue(InElement.Id, out Result))
{
FDocumentData.FElementData ElementData = Result as FDocumentData.FElementData;
if (ElementData != null)
{
// Re-init the element ref: in some cases (family instance update) it might become invalid.
ElementData.CurrentElement = InElement;
}
}
return Result;
}
public FDatasmithFacadeActor GetCachedActor(string InActorName)
{
FDatasmithFacadeActor Actor = null;
if (CurrentCache != null)
{
CurrentCache.ExportedActorsMap.TryGetValue(InActorName, out Actor);
}
return Actor;
}
public string EnsureUniqueActorName(string InActorName)
{
string UniqueName = InActorName;
if (ExportedActorNames.ContainsKey(InActorName))
{
UniqueName = $"{InActorName}_{ExportedActorNames[InActorName]++}";
}
else
{
ExportedActorNames[InActorName] = 0;
}
return UniqueName;
}
public bool IsElementCached(Element InElement)
{
return CurrentCache.CachedElements.ContainsKey(InElement.Id);
}
public bool IsElementModified(Element InElement)
{
return CurrentCache.ModifiedElements.Contains(InElement.Id);
}
public void OnBeginLinkedDocument(Element InLinkElement)
{
Debug.Assert(InLinkElement.GetType() == typeof(RevitLinkInstance));
Document LinkedDoc = (InLinkElement as RevitLinkInstance).GetLinkDocument();
Debug.Assert(LinkedDoc != null);
if (!CurrentCache.LinkedDocumentsCache.ContainsKey(InLinkElement.Id))
{
CurrentCache.LinkedDocumentsCache[InLinkElement.Id] = new FCachedDocumentData(LinkedDoc);
}
CacheStack.Push(CurrentCache.LinkedDocumentsCache[InLinkElement.Id]);
CurrentCache = CurrentCache.LinkedDocumentsCache[InLinkElement.Id];
}
public void OnEndLinkedDocument()
{
CacheStack.Pop();
CurrentCache = CacheStack.Count > 0 ? CacheStack.Peek() : RootCache;
}
public void OnBeginExport()
{
bSyncInProgress = true;
StopMetadataExport();
SetSceneCachePath();
foreach (var Link in RootCache.LinkedDocumentsCache.Values)
{
if (Link.SourceDocument.IsValidObject && ModifiedLinkedDocuments.Contains(Link.SourceDocument))
{
Link.SetAllElementsModified();
}
}
// Handle section boxes.
FilteredElementCollector Collector = new FilteredElementCollector(RootCache.SourceDocument, RootCache.SourceDocument.ActiveView.Id);
List<SectionBoxInfo> CurrentSectionBoxes = new List<SectionBoxInfo>();
foreach (Element SectionBox in Collector.OfCategory(BuiltInCategory.OST_SectionBox).ToElements())
{
SectionBoxInfo Info = new SectionBoxInfo();
Info.SectionBox = SectionBox;
Info.SectionBoxBounds = SectionBox.get_BoundingBox(RootCache.SourceDocument.ActiveView);
CurrentSectionBoxes.Add(Info);
}
List<SectionBoxInfo> ModifiedSectionBoxes = new List<SectionBoxInfo>();
foreach(SectionBoxInfo CurrentSectionBoxInfo in CurrentSectionBoxes)
{
if (!RootCache.ModifiedElements.Contains(CurrentSectionBoxInfo.SectionBox.Id))
{
continue;
}
ModifiedSectionBoxes.Add(CurrentSectionBoxInfo);
}
// Check for old section boxes that were disabled since last sync.
foreach (SectionBoxInfo PrevSectionBoxInfo in PrevSectionBoxes)
{
bool bSectionBoxWasDisabled = !CurrentSectionBoxes.Any(Info => Info.SectionBox.Id == PrevSectionBoxInfo.SectionBox.Id);
if (bSectionBoxWasDisabled)
{
// Section box was removed, need to mark the elemets it intersected as modified
ModifiedSectionBoxes.Add(PrevSectionBoxInfo);
}
}
// Check all elements that need to be re-exported
foreach(var SectionBoxInfo in ModifiedSectionBoxes)
{
MarkIntersectedElementsAsModified(RootCache, SectionBoxInfo.SectionBox, SectionBoxInfo.SectionBoxBounds);
}
PrevSectionBoxes = CurrentSectionBoxes;
}
void SetSceneCachePath()
{
string OutputPath = null;
IDirectLinkUI DirectLinkUI = IDatasmithExporterUIModule.Get()?.GetDirectLinkExporterUI();
if (DirectLinkUI != null)
{
OutputPath = Path.Combine(DirectLinkUI.GetDirectLinkCacheDirectory(), SceneName);
}
else
{
OutputPath = Path.Combine(Path.GetTempPath(), SceneName);
}
if (!Directory.Exists(OutputPath))
{
Directory.CreateDirectory(OutputPath);
}
DatasmithScene.SetOutputPath(OutputPath);
}
void MarkIntersectedElementsAsModified(FCachedDocumentData InData, Element InSectionBox, BoundingBoxXYZ InSectionBoxBounds)
{
ElementFilter IntersectFilter = new BoundingBoxIntersectsFilter(new Outline(InSectionBoxBounds.Min, InSectionBoxBounds.Max));
ICollection<ElementId> IntersectedElements = new FilteredElementCollector(InData.SourceDocument).WherePasses(IntersectFilter).ToElementIds();
ElementFilter InsideFilter = new BoundingBoxIsInsideFilter(new Outline(InSectionBoxBounds.Min, InSectionBoxBounds.Max));
ICollection<ElementId> InsideElements = new FilteredElementCollector(InData.SourceDocument).WherePasses(InsideFilter).ToElementIds();
// Elements that are fully inside the section box should not be marked modified to save export time
foreach (ElementId InsideElement in InsideElements)
{
IntersectedElements.Remove(InsideElement);
}
foreach (var ElemId in IntersectedElements)
{
if (!InData.ModifiedElements.Contains(ElemId))
{
InData.ModifiedElements.Add(ElemId);
}
}
// Run the linked documents
foreach (var LinkedDoc in InData.LinkedDocumentsCache)
{
MarkIntersectedElementsAsModified(LinkedDoc.Value, InSectionBox, InSectionBoxBounds);
if (LinkedDoc.Value.ModifiedElements.Count > 0)
{
InData.ModifiedElements.Add(LinkedDoc.Key);
ModifiedLinkedDocuments.Add(LinkedDoc.Value.SourceDocument);
}
}
}
void ProcessLinkedDocuments()
{
List<ElementId> LinkedDocumentsToRemove = new List<ElementId>();
// Check for modified linked documents.
foreach (var LinkedDocEntry in RootCache.LinkedDocumentsCache)
{
// Check if the link was removed.
if (!ExportedLinkedDocuments.Contains(LinkedDocEntry.Key))
{
LinkedDocumentsToRemove.Add(LinkedDocEntry.Key);
continue;
}
// Check if the link was modified.
FCachedDocumentData LinkedDocCache = LinkedDocEntry.Value;
if (ModifiedLinkedDocuments.Contains(LinkedDocCache.SourceDocument))
{
LinkedDocCache.Purge(DatasmithScene, true);
}
LinkedDocCache.ExportedElements.Clear();
}
foreach (var LinkedDoc in LinkedDocumentsToRemove)
{
RootCache.LinkedDocumentsCache[LinkedDoc].Purge(DatasmithScene, true);
RootCache.LinkedDocumentsCache.Remove(LinkedDoc);
}
}
// Sync materials: DatasmithScene.CleanUp() might have deleted some materials that are not referenced by
// meshes anymore, so we need to update our map.
void SyncMaterials()
{
HashSet<string> SceneMaterials = new HashSet<string>();
for (int MaterialIndex = 0; MaterialIndex < DatasmithScene.GetMaterialsCount(); ++MaterialIndex)
{
FDatasmithFacadeBaseMaterial Material = DatasmithScene.GetMaterial(MaterialIndex);
SceneMaterials.Add(Material.GetName());
}
List<string> MaterialsToDelete = new List<string>();
foreach (var MaterialKV in MaterialDataMap)
{
string MaterialName = MaterialKV.Key;
if (!SceneMaterials.Contains(MaterialName))
{
MaterialsToDelete.Add(MaterialName);
}
}
foreach (string MaterialName in MaterialsToDelete)
{
MaterialDataMap.Remove(MaterialName);
}
}
// Sync textures: DatasmithScene.CleanUp() might have deleted some textures that are not referenced by
// materials anymore, so we need to update our cache.
void SyncTextures()
{
HashSet<string> SceneTextures = new HashSet<string>();
for (int TextureIndex = 0; TextureIndex < DatasmithScene.GetTexturesCount(); ++TextureIndex)
{
FDatasmithFacadeTexture Texture = DatasmithScene.GetTexture(TextureIndex);
SceneTextures.Add(Texture.GetName());
}
List<string> TexturesToDelete = new List<string>();
foreach (var CachedTextureName in UniqueTextureNameSet)
{
if (!SceneTextures.Contains(CachedTextureName))
{
TexturesToDelete.Add(CachedTextureName);
}
}
foreach (string TextureName in TexturesToDelete)
{
UniqueTextureNameSet.Remove(TextureName);
}
}
public void OnEndExport()
{
if (RootCache.LinkedDocumentsCache.Count > 0)
{
ProcessLinkedDocuments();
}
RootCache.Purge(DatasmithScene, false);
ModifiedLinkedDocuments.Clear();
ExportedLinkedDocuments.Clear();
RootCache.ClearModified();
RootCache.ExportedElements.Clear();
DatasmithScene.CleanUp();
DatasmithDirectLink.UpdateScene(DatasmithScene);
SyncMaterials();
SyncTextures();
SyncCount++;
bHasChanges = false;
bSyncInProgress = false;
// Control metadata export via env var REVIT_DIRECTLINK_WITH_METADATA.
// We are not interested of its value, just if it was set.
if (null != Environment.GetEnvironmentVariable("REVIT_DIRECTLINK_WITH_METADATA"))
{
Debug.Assert(MetadataTask == null); // We cannot have metadata export running at this point (must be stopped in OnBeginExport)
MetadataCancelToken = new CancellationTokenSource();
MetadataTask = Task.Run(() => ExportMetadata());
}
}
void ExportMetadata()
{
int DelayExport = 2000; // milliseconds
int ExportBatchSize = 1000; // After each batch is exported, the process will wait for DelayExport and resume (unless cancelled)
int CurrentBatchSize = 0;
Func<FCachedDocumentData, bool> AddElements = (FCachedDocumentData CacheData) =>
{
while (CacheData.ElementsWithoutMetadata.Count > 0)
{
if (CurrentBatchSize == ExportBatchSize)
{
// Add some delay before exporting next batch.
CurrentBatchSize = 0;
// Send metadata to DirectLink.
DatasmithScene.CleanUp();
DatasmithDirectLink.UpdateScene(DatasmithScene);
MetadataEvent.WaitOne(DelayExport);
}
if (MetadataCancelToken.IsCancellationRequested)
{
return false;
}
var Entry = CacheData.ElementsWithoutMetadata.Dequeue();
// Handle the case where element might be deleted in the main export path.
if (!CacheData.CachedElements.ContainsKey(Entry.Key))
{
continue;
}
Element RevitElement = CacheData.SourceDocument.GetElement(Entry.Key);
if (RevitElement == null)
{
continue;
}
FDocumentData.FBaseElementData ElementData = Entry.Value;
FDatasmithFacadeActor Actor = ElementData.ElementActor;
ElementData.ElementMetaData = new FDatasmithFacadeMetaData(Actor.GetName() + "_DATA");
ElementData.ElementMetaData.SetLabel(Actor.GetLabel());
ElementData.ElementMetaData.SetAssociatedElement(Actor);
FMetadataManager.AddActorMetadata(RevitElement, ElementData.ElementMetaData, true);
++CurrentBatchSize;
#if DEBUG
Debug.WriteLine($"metadata batch element {CurrentBatchSize}, remain in Q {CacheData.ElementsWithoutMetadata.Count}");
#endif
}
return true;
};
List<FCachedDocumentData> CachesToExport = new List<FCachedDocumentData>();
Action<FCachedDocumentData> GetLinkedDocuments = null;
GetLinkedDocuments = (FCachedDocumentData InParent) =>
{
CachesToExport.Add(InParent);
foreach (var Cache in InParent.LinkedDocumentsCache.Values)
{
GetLinkedDocuments(Cache);
}
};
GetLinkedDocuments(RootCache);
foreach (var Cache in CachesToExport)
{
bool Success = AddElements(Cache);
if (!Success)
{
#if DEBUG
Debug.WriteLine("metadata cancelled");
#endif
return; // Metadata export was cancelled.
}
}
if (CurrentBatchSize > 0)
{
// Send remaining chunk of metadata.
DatasmithScene.CleanUp();
DatasmithDirectLink.UpdateScene(DatasmithScene);
}
#if DEBUG
Debug.WriteLine("metadata exported");
#endif
}
}
}