Files
UnrealEngineUWP/Engine/Source/Programs/Enterprise/Datasmith/DatasmithRevitExporter/DatasmithRevit2018.Build.cs
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

50 lines
872 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public abstract class DatasmithRevitBase : ModuleRules
{
public DatasmithRevitBase(ReadOnlyTargetRules Target)
: base(Target)
{
bUseRTTI = true;
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"DatasmithExporter",
"DatasmithFacadeCSharp",
"Projects"
}
);
PrivateIncludePaths.AddRange(
new string[]
{
"Runtime/Launch/Public",
"Runtime/Launch/Private",
ModuleDirectory
}
);
}
public abstract string GetRevitVersion();
}
[SupportedPlatforms("Win64")]
public class DatasmithRevit2018 : DatasmithRevitBase
{
public DatasmithRevit2018(ReadOnlyTargetRules Target)
: base(Target)
{
}
public override string GetRevitVersion()
{
return "2018";
}
}
}