Files
UnrealEngineUWP/Engine/Source/Programs/ChaosVisualDebugger/Private/ChaosVisualDebuggerSlateStyle.h
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

32 lines
537 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
/**
* Test slate style
*/
class FVisualDebuggerStyle
{
public:
static TSharedRef< class ISlateStyle > Create();
/** @return the singleton instance. */
static const ISlateStyle& Get()
{
return *(Instance.Get());
}
static void ResetToDefault();
private:
static void SetStyle(const TSharedRef< class ISlateStyle >& NewStyle);
private:
/** Singleton instances of this style. */
static TSharedPtr< class ISlateStyle > Instance;
};