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Add a layer of caching to avoid running msbuild as much as possible. #jira UE-109181 #rb ben.marsh #ROBOMERGE-SOURCE: CL 17102399 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230) [CL 17102408 by jonathan adamczewski in ue5-release-engine-test branch]
28 lines
797 B
C#
28 lines
797 B
C#
// Copyright (c) Microsoft. All rights reserved.
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// Licensed under the MIT license. See LICENSE file in the project root for full license information.
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using Microsoft.Win32.SafeHandles;
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namespace Microsoft.Build.Shared.FileSystem
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{
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/// <summary>
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/// Handle for a volume iteration as returned by WindowsNative.FindFirstVolumeW />
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/// </summary>
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internal sealed class SafeFindFileHandle : SafeHandleZeroOrMinusOneIsInvalid
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{
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/// <summary>
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/// Private constructor for the PInvoke marshaller.
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/// </summary>
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private SafeFindFileHandle()
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: base(ownsHandle: true)
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{
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}
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/// <nodoc/>
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protected override bool ReleaseHandle()
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{
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return WindowsNative.FindClose(handle);
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}
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}
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}
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