Files
UnrealEngineUWP/Engine/Source/Editor/ViewportInteraction/ViewportInteractionModule.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

34 lines
801 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IViewportInteractionModule.h"
class FViewportInteractionModule : public IViewportInteractionModule
{
public:
FViewportInteractionModule();
virtual ~FViewportInteractionModule();
// FModuleInterface overrides
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual void PostLoadCallback() override;
virtual bool SupportsDynamicReloading() override
{
return true;
}
static void ToggleMode();
void EnabledViewportWorldInteractionFromCommand(const bool bEnabled);
bool EnabledViewportWorldInteractionFromCommand();
private:
/** If we started the ViewportWorldInteraction from Toggle command. */
bool bEnabledViewportWorldInteractionFromCommand;
};