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e59338fcbb052d40802ffaf991924b2aebf04341
UnrealEngineUWP/Engine/Source/Editor/TextureEditor/Private
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dan thompson 277eb537e9 Add support for specifying Oodle encoding parameters in the texture editor for experimenting with different settings for individual textures.
#rb fabian.giesen
#preflight 619d5d20f70a9e92db46c681

#ROBOMERGE-AUTHOR: dan.thompson
#ROBOMERGE-SOURCE: CL 18317165 in //UE5/Release-5.0/... via CL 18317482
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18318016 by dan thompson in ue5-release-engine-test branch]
2021-11-29 18:06:06 -05:00
..
Customizations
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Menus
…
Models
Merge Release-Engine-Staging to Test @ CL# 18240298
2021-11-18 14:37:34 -05:00
Widgets
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TextureEditorClasses.cpp
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TextureEditorConstants.h
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TextureEditorModule.cpp
Add support for specifying Oodle encoding parameters in the texture editor for experimenting with different settings for individual textures.
2021-11-29 18:06:06 -05:00
TextureEditorToolkit.cpp
Add support for specifying Oodle encoding parameters in the texture editor for experimenting with different settings for individual textures.
2021-11-29 18:06:06 -05:00
TextureEditorToolkit.h
Add support for specifying Oodle encoding parameters in the texture editor for experimenting with different settings for individual textures.
2021-11-29 18:06:06 -05:00
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