Files
UnrealEngineUWP/Engine/Source/Editor/OverlayEditor/Public/IOverlayEditorModule.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

14 lines
245 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Interface for the OverlayEditor module
*/
class IOverlayEditorModule
: public IModuleInterface
{
public:
/** Virtual destructor */
virtual ~IOverlayEditorModule() {}
};