Files
UnrealEngineUWP/Engine/Source/Editor/Experimental/RemoteExecution/RemoteExecution.Build.cs
joe kirchoff cfc4cef45c Update Remote Compute to use new compact binary api
#preflight 61411c7cb5a4fa0001184cbe
#rb Zousar.Shaker
#rnx

#ROBOMERGE-AUTHOR: joe.kirchoff
#ROBOMERGE-SOURCE: CL 17552582 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17552604 by joe kirchoff in ue5-release-engine-test branch]
2021-09-17 11:18:28 -04:00

22 lines
378 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class RemoteExecution : ModuleRules
{
public RemoteExecution(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Settings",
"CoreUObject",
}
);
}
}
}