Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

49 lines
1.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SWidget.h"
#include "IPropertyTypeCustomization.h"
#include "PropertyHandle.h"
#include "Widgets/Input/SComboBox.h"
class IDetailGroup;
/**
* Customizes a CollisionProfileName property to use a dropdown
*/
class FCollisionProfileNameCustomization : public IPropertyTypeCustomization
{
public:
FCollisionProfileNameCustomization();
static TSharedRef<IPropertyTypeCustomization> MakeInstance();
/** IPropertyTypeCustomization interface */
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<class IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
protected:
TSharedRef<SWidget> OnGenerateWidget(TSharedPtr<FName> InItem);
void OnSelectionChanged(TSharedPtr<FName> NameItem, ESelectInfo::Type SelectInfo, IDetailGroup* CollisionGroup);
void OnComboBoxOpening();
TSharedPtr<FName> GetSelectedName() const;
void SetPropertyWithName(const FName& Name);
void GetPropertyAsName(FName& OutName) const;
FText GetProfileComboBoxContent() const;
FText GetProfileComboBoxToolTip() const;
protected:
TSharedPtr<IPropertyHandle> NameHandle;
TArray<TSharedPtr<FName>> NameList;
TSharedPtr<SComboBox<TSharedPtr<FName>>> NameComboBox;
};