Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/ActorComponentDetails.cpp
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

79 lines
2.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ActorComponentDetails.h"
#include "Layout/Visibility.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/Layout/SBorder.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Text/STextBlock.h"
#include "EditorStyleSet.h"
#include "Engine/EngineBaseTypes.h"
#include "Components/ActorComponent.h"
#include "DetailLayoutBuilder.h"
#include "DetailWidgetRow.h"
#include "DetailCategoryBuilder.h"
#include "IDetailsView.h"
#include "ObjectEditorUtils.h"
#include "Widgets/SToolTip.h"
#include "IDocumentation.h"
#define LOCTEXT_NAMESPACE "ActorComponentDetails"
TSharedRef<IDetailCustomization> FActorComponentDetails::MakeInstance()
{
return MakeShareable( new FActorComponentDetails );
}
void FActorComponentDetails::CustomizeDetails( IDetailLayoutBuilder& DetailBuilder )
{
TSharedPtr<IPropertyHandle> PrimaryTickProperty = DetailBuilder.GetProperty(GET_MEMBER_NAME_CHECKED(UActorComponent, PrimaryComponentTick));
// Defaults only show tick properties
if (PrimaryTickProperty->IsValidHandle() && DetailBuilder.HasClassDefaultObject())
{
IDetailCategoryBuilder& TickCategory = DetailBuilder.EditCategory("ComponentTick");
TickCategory.AddProperty(PrimaryTickProperty->GetChildHandle(GET_MEMBER_NAME_CHECKED(FTickFunction, bStartWithTickEnabled)));
TickCategory.AddProperty(PrimaryTickProperty->GetChildHandle(GET_MEMBER_NAME_CHECKED(FTickFunction, TickInterval)));
TickCategory.AddProperty(PrimaryTickProperty->GetChildHandle(GET_MEMBER_NAME_CHECKED(FTickFunction, bTickEvenWhenPaused)), EPropertyLocation::Advanced);
TickCategory.AddProperty(PrimaryTickProperty->GetChildHandle(GET_MEMBER_NAME_CHECKED(FTickFunction, bAllowTickOnDedicatedServer)), EPropertyLocation::Advanced);
TickCategory.AddProperty(PrimaryTickProperty->GetChildHandle(GET_MEMBER_NAME_CHECKED(FTickFunction, TickGroup)), EPropertyLocation::Advanced);
}
PrimaryTickProperty->MarkHiddenByCustomization();
TArray<TWeakObjectPtr<UObject>> WeakObjectsBeingCustomized;
DetailBuilder.GetObjectsBeingCustomized(WeakObjectsBeingCustomized);
bool bHideReplicates = false;
for (TWeakObjectPtr<UObject>& WeakObjectBeingCustomized : WeakObjectsBeingCustomized)
{
if (UObject* ObjectBeingCustomized = WeakObjectBeingCustomized.Get())
{
if (UActorComponent* Component = Cast<UActorComponent>(ObjectBeingCustomized))
{
if (!Component->GetComponentClassCanReplicate())
{
bHideReplicates = true;
break;
}
}
else
{
bHideReplicates = true;
break;
}
}
}
if (bHideReplicates)
{
TSharedPtr<IPropertyHandle> ReplicatesProperty = DetailBuilder.GetProperty(UActorComponent::GetReplicatesPropertyName());
ReplicatesProperty->MarkHiddenByCustomization();
}
}
#undef LOCTEXT_NAMESPACE