Files
UnrealEngineUWP/Engine/Source/Editor/ComponentVisualizers/Public/WorldPartitionStreamingSourceComponentVisualizer.h
richard malo e43f6ecc2d - Added support of custom shapes for world partition streaming sources.
- Shapes can have their location/orientation and can be spheres or spherical sectors.
- Added IsStreamingCompleted function to WorldPartitionStreamingSourceComponent.
#rb jeanfrancois.dube, patrick.enfedaque
#preflight 610be114678ece00015e5fad

#ROBOMERGE-OWNER: richard.malo
#ROBOMERGE-AUTHOR: richard.malo
#ROBOMERGE-SOURCE: CL 17067699 via CL 17067947
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17067956 by richard malo in ue5-release-engine-test branch]
2021-08-05 10:41:44 -04:00

18 lines
511 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "ComponentVisualizer.h"
class FPrimitiveDrawInterface;
class FSceneView;
class COMPONENTVISUALIZERS_API FWorldPartitionStreamingSourceComponentVisualizer : public FComponentVisualizer
{
public:
//~ Begin FComponentVisualizer Interface
virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI) override;
//~ End FComponentVisualizer Interface
};