Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintEditorLibrary/BlueprintEditorLibrary.Build.cs
ben hoffman 6b7aaeddac remove unnecessary comment out line
#jira none
#rb trivial
#rnx

#ROBOMERGE-SOURCE: CL 15357291 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15360338 by ben hoffman in ue5-main branch]
2021-02-08 17:07:20 -04:00

40 lines
720 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class BlueprintEditorLibrary : ModuleRules
{
public BlueprintEditorLibrary(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Public"));
PrivateIncludePaths.AddRange(
new string[]
{
Path.Combine(ModuleDirectory, "Private"),
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"BlueprintGraph"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"UnrealEd",
"AnimGraph"
}
);
}
}