Files
UnrealEngineUWP/Engine/Source/Editor/AudioEditor/Private/SoundModulationDestinationLayout.h
Marc Audy a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00

57 lines
2.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IDetailChildrenBuilder.h"
#include "IDetailPropertyRow.h"
#include "IPropertyTypeCustomization.h"
#include "Layout/Visibility.h"
#include "Misc/Attribute.h"
#include "PropertyHandle.h"
// Forward Declarations
struct FSoundModulationDestinationSettings;
class FSoundModulationDestinationLayoutCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShared<FSoundModulationDestinationLayoutCustomization>();
}
//~ Begin IPropertyTypeCustomization
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
//~ End IPropertyTypeCustomization
};
class FSoundModulationDefaultSettingsLayoutCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShared<FSoundModulationDefaultSettingsLayoutCustomization>();
}
//~ Begin IPropertyTypeCustomization
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
//~ End IPropertyTypeCustomization
};
class FSoundModulationDefaultRoutingSettingsLayoutCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShared<FSoundModulationDefaultRoutingSettingsLayoutCustomization>();
}
//~ Begin IPropertyTypeCustomization
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
//~ End IPropertyTypeCustomization
};