You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035 [CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
65 lines
1.3 KiB
C#
65 lines
1.3 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using System.IO;
|
|
|
|
public class AnimGraph : ModuleRules
|
|
{
|
|
public AnimGraph(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PrivateIncludePaths.AddRange(
|
|
new string[] {
|
|
"Editor/AnimGraph/Private",
|
|
}
|
|
);
|
|
|
|
OverridePackageType = PackageOverrideType.EngineDeveloper;
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"Slate",
|
|
"AnimGraphRuntime",
|
|
"BlueprintGraph",
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"InputCore",
|
|
"SlateCore",
|
|
"EditorFramework",
|
|
"UnrealEd",
|
|
"GraphEditor",
|
|
"PropertyEditor",
|
|
"EditorStyle",
|
|
"ContentBrowser",
|
|
"KismetWidgets",
|
|
"ToolMenus",
|
|
"KismetCompiler",
|
|
"Kismet",
|
|
"EditorWidgets",
|
|
"ToolWidgets",
|
|
}
|
|
);
|
|
|
|
CircularlyReferencedDependentModules.AddRange(
|
|
new string[] {
|
|
"UnrealEd",
|
|
"GraphEditor",
|
|
}
|
|
);
|
|
|
|
PrivateIncludePathModuleNames.AddRange(
|
|
new string[] {
|
|
"Persona",
|
|
"SkeletonEditor",
|
|
"AdvancedPreviewScene",
|
|
"AnimationBlueprintEditor",
|
|
}
|
|
);
|
|
}
|
|
}
|