Files
UnrealEngineUWP/Engine/Source/Developer/Zen/Internal/ZenSerialization.h
aurel cordonnier a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00

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C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ZenServerInterface.h"
#if UE_WITH_ZEN
#include "Memory/SharedBuffer.h"
#include "Serialization/CompactBinary.h"
class FArchive;
class FCbAttachment;
class FCbPackage;
class FCbWriter;
namespace UE::Zen {
ZEN_API void SaveCbAttachment(const FCbAttachment& Attachment, FCbWriter& Writer);
ZEN_API void SaveCbPackage(const FCbPackage& Package, FCbWriter& Writer);
ZEN_API void SaveCbPackage(const FCbPackage& Package, FArchive& Ar);
ZEN_API bool TryLoadCbPackage(FCbPackage& Package, FArchive& Ar, FCbBufferAllocator Allocator = FUniqueBuffer::Alloc);
} // namespace UE::Zen
#endif // UE_WITH_ZEN