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23 lines
580 B
C++
23 lines
580 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class ISourceControlChangelist;
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typedef TSharedRef<class ISourceControlChangelist, ESPMode::ThreadSafe> FSourceControlChangelistRef;
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typedef TSharedPtr<class ISourceControlChangelist, ESPMode::ThreadSafe> FSourceControlChangelistPtr;
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/**
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* An abstraction of a changelist under source control
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*/
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class ISourceControlChangelist : public TSharedFromThis<ISourceControlChangelist, ESPMode::ThreadSafe>
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{
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public:
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/**
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* Virtual destructor
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*/
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virtual ~ISourceControlChangelist() {}
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};
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