Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTaskSettings.cpp
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

125 lines
3.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "SProjectLauncherDeployTaskSettings.h"
#include "Fonts/SlateFontInfo.h"
#include "Styling/CoreStyle.h"
#include "SlateOptMacros.h"
#include "Widgets/SOverlay.h"
#include "Widgets/Layout/SGridPanel.h"
#include "Widgets/Layout/SScrollBox.h"
#include "Widgets/Layout/SSeparator.h"
#include "Widgets/Text/STextBlock.h"
#include "Widgets/Deploy/SProjectLauncherDeployPage.h"
#include "Widgets/Launch/SProjectLauncherLaunchPage.h"
#include "Widgets/Project/SProjectLauncherProjectPage.h"
#define LOCTEXT_NAMESPACE "SProjectLauncherDeployTaskSettings"
/* SProjectLauncherDeployTaskSettings structors
*****************************************************************************/
SProjectLauncherDeployTaskSettings::~SProjectLauncherDeployTaskSettings()
{
}
/* SProjectLauncherDeployTaskSettings interface
*****************************************************************************/
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SProjectLauncherDeployTaskSettings::Construct(const FArguments& InArgs, const TSharedRef<FProjectLauncherModel>& InModel)
{
Model = InModel;
ChildSlot
[
SNew(SOverlay)
+ SOverlay::Slot()
.HAlign(HAlign_Fill)
[
SNew(SScrollBox)
+ SScrollBox::Slot()
.Padding(0.0f, 0.0f, 8.0f, 0.0f)
[
SNew(SGridPanel)
.FillColumn(1, 1.0f)
// project section
+ SGridPanel::Slot(0, 0)
.Padding(8.0f, 0.0f, 0.0f, 0.0f)
.VAlign(VAlign_Top)
[
SNew(STextBlock)
.Font(FCoreStyle::GetDefaultFontStyle("Bold", 13))
.Text(LOCTEXT("ProjectSectionHeader", "Project"))
]
+ SGridPanel::Slot(1, 0)
.Padding(32.0f, 0.0f, 8.0f, 0.0f)
[
SNew(SProjectLauncherProjectPage, InModel)
]
// deploy section
+ SGridPanel::Slot(0, 7)
.ColumnSpan(3)
.Padding(0.0f, 16.0f)
[
SNew(SSeparator)
.Orientation(Orient_Horizontal)
]
+ SGridPanel::Slot(0, 8)
.Padding(8.0f, 0.0f, 0.0f, 0.0f)
.VAlign(VAlign_Top)
[
SNew(STextBlock)
.Font(FCoreStyle::GetDefaultFontStyle("Bold", 13))
.Text(LOCTEXT("DeploySectionHeader", "Deploy"))
]
+ SGridPanel::Slot(1, 8)
.Padding(32.0f, 0.0f, 8.0f, 0.0f)
[
SNew(SProjectLauncherDeployPage, InModel, true)
]
// launch section
+ SGridPanel::Slot(0, 9)
.ColumnSpan(3)
.Padding(0.0f, 16.0f)
[
SNew(SSeparator)
.Orientation(Orient_Horizontal)
]
+ SGridPanel::Slot(0, 10)
.Padding(8.0f, 0.0f, 0.0f, 0.0f)
.VAlign(VAlign_Top)
[
SNew(STextBlock)
.Font(FCoreStyle::GetDefaultFontStyle("Bold", 13))
.Text(LOCTEXT("LaunchSectionHeader", "Launch"))
]
+ SGridPanel::Slot(1, 10)
.HAlign(HAlign_Fill)
.Padding(32.0f, 0.0f, 8.0f, 0.0f)
[
SNew(SProjectLauncherLaunchPage, InModel)
]
]
]
];
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
#undef LOCTEXT_NAMESPACE