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UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities/Public
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sebastien lussier 8bc113f6ba ProxyLOD - Added support for providing instances transforms rather than having to build a gigantic FMeshDescription that include all instances
#rb jeanfrancois.dube

#ROBOMERGE-SOURCE: CL 15875370 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15875374 by sebastien lussier in ue5-main branch]
2021-03-31 10:52:22 -04:00
..
IMaterialBakingAdapter.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
IMeshMergeExtension.h
…
IMeshMergeUtilities.h
- Adapted the MergeActors dialog to the new UX style.
2021-01-08 11:22:39 -04:00
MeshMergeData.h
ProxyLOD - Added support for providing instances transforms rather than having to build a gigantic FMeshDescription that include all instances
2021-03-31 10:52:22 -04:00
MeshMergeDataTracker.h
…
MeshMergeModule.h
…
SkeletalMeshAdapter.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
StaticMeshAdapter.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
StaticMeshComponentAdapter.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
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