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Intended for writing unit, integration, functional and all types of tests. #jira UEENGQA-49764 #rb Jerome.Delattre #ROBOMERGE-AUTHOR: chris.constantinescu #ROBOMERGE-SOURCE: CL 17666358 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767) [CL 17666384 by chris constantinescu in ue5-release-engine-test branch]
34 lines
723 B
C#
34 lines
723 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class LowLevelTestsRunner: ModuleRules
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{
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public LowLevelTestsRunner(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.NoPCHs;
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PrecompileForTargets = PrecompileTargetsType.None;
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bUseUnity = false;
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bRequiresImplementModule = false;
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PublicIncludePaths.AddRange(
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new string[]
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{
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Path.Combine(ModuleDirectory, "Public"),
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Path.Combine(Target.UEThirdPartySourceDirectory, "Catch2")
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}
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);
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PrivateIncludePaths.AddRange(
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new string[] {
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Path.Combine(ModuleDirectory, "Private")
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}
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);
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PublicIncludePathModuleNames.AddRange(
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new string[] {
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"Core"
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}
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);
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}
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} |