Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/ZenDerivedDataBackend.h
mark lintott a90eaa1e87 Optimise FZenDerivedDataBackend::IsRemote() by checking the once on backend creation and caching the result
#jira UE-135791
#rb trivial
[FYI] zousar.shaker
#preflight 619e27c3aa4521f9e7b6b567

#ROBOMERGE-AUTHOR: mark.lintott
#ROBOMERGE-SOURCE: CL 18282332 in //UE5/Release-5.0/... via CL 18282340
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18282346 by mark lintott in ue5-release-engine-test branch]
2021-11-24 07:17:42 -05:00

166 lines
4.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "ZenServerInterface.h"
// Macro for whether to enable the Zen DDC backend. libcurl is not currently available on Mac.
#if UE_WITH_ZEN
# define WITH_ZEN_DDC_BACKEND 1
#else
# define WITH_ZEN_DDC_BACKEND 0
#endif
#if WITH_ZEN_DDC_BACKEND
#include "Containers/Set.h"
#include "Containers/StringFwd.h"
#include "DerivedDataBackendInterface.h"
#include "DerivedDataCacheUsageStats.h"
#include "HAL/CriticalSection.h"
#include "ZenServerInterface.h"
class FCbObject;
class FCbPackage;
class FCbWriter;
class FCompositeBuffer;
struct FIoHash;
namespace UE::Zen {
enum class EContentType;
struct FZenHttpRequestPool;
}
namespace UE::DerivedData {
struct FCacheKey;
class FOptionalCacheRecord;
class FPayload;
struct FPayloadId;
}
namespace UE::DerivedData::Backends {
/**
* Backend for a HTTP based caching service (Zen)
**/
class FZenDerivedDataBackend : public FDerivedDataBackendInterface
{
public:
/**
* Creates the backend, checks health status and attempts to acquire an access token.
*
* @param ServiceUrl Base url to the service including schema.
* @param Namespace Namespace to use.
*/
FZenDerivedDataBackend(const TCHAR* ServiceUrl, const TCHAR* Namespace);
~FZenDerivedDataBackend();
/**
* Checks is backend is usable (reachable and accessible).
* @return true if usable
*/
bool IsUsable() const { return bIsUsable; }
virtual bool IsWritable() const override;
virtual ESpeedClass GetSpeedClass() const override;
virtual TSharedRef<FDerivedDataCacheStatsNode> GatherUsageStats() const override;
/**
* Synchronous attempt to make sure the cached data will be available as optimally as possible.
*
* @param CacheKeys Alphanumeric+underscore keys of the cache items
* @return true if the data will probably be found in a fast backend on a future request.
*/
virtual bool TryToPrefetch(TConstArrayView<FString> CacheKeys) override;
virtual bool CachedDataProbablyExists(const TCHAR* CacheKey) override;
virtual bool GetCachedData(const TCHAR* CacheKey, TArray<uint8>& OutData) override;
virtual EPutStatus PutCachedData(const TCHAR* CacheKey, TArrayView<const uint8> InData, bool bPutEvenIfExists) override;
virtual void RemoveCachedData(const TCHAR* CacheKey, bool bTransient) override;
virtual FString GetName() const override;
virtual FString GetDisplayName() const override;
virtual bool IsRemote() const override;
virtual bool WouldCache(const TCHAR* CacheKey, TArrayView<const uint8> InData) override;
virtual bool ApplyDebugOptions(FBackendDebugOptions& InOptions) override;
// ICacheStore
virtual void Put(
TConstArrayView<FCacheRecord> Records,
FStringView Context,
ECachePolicy Policy,
IRequestOwner& Owner,
FOnCachePutComplete&& OnComplete = FOnCachePutComplete()) override;
virtual void Get(
TConstArrayView<FCacheKey> Keys,
FStringView Context,
FCacheRecordPolicy Policy,
IRequestOwner& Owner,
FOnCacheGetComplete&& OnComplete) override;
virtual void GetChunks(
TConstArrayView<FCacheChunkRequest> Chunks,
FStringView Context,
IRequestOwner& Owner,
FOnCacheGetChunkComplete&& OnComplete) override;
private:
enum class EGetResult
{
Success,
NotFound,
Corrupted
};
EGetResult GetZenData(FStringView Uri, TArray64<uint8>* OutData, Zen::EContentType ContentType) const;
// TODO: need ability to specify content type
FDerivedDataBackendInterface::EPutStatus PutZenData(const TCHAR* Uri, const FCompositeBuffer& InData, Zen::EContentType ContentType);
EGetResult GetZenData(const FCacheKey& Key, ECachePolicy CachePolicy, FCbPackage& OutPackage) const;
bool PutCacheRecord(const FCacheRecord& Record, FStringView Context, ECachePolicy Policy);
bool IsServiceReady();
static FString MakeLegacyZenKey(const TCHAR* CacheKey);
static void AppendZenUri(const FCacheKey& CacheKey, FStringBuilderBase& Out);
static void AppendZenUri(const FCacheKey& CacheKey, const FPayloadId& PayloadId, FStringBuilderBase& Out);
static void AppendPolicyQueryString(ECachePolicy Policy, FStringBuilderBase& Out);
static bool ShouldRetryOnError(int64 ResponseCode);
static uint64 MeasureCacheRecord(const FCacheRecord& Record);
/* Debug helpers */
bool ShouldSimulateMiss(const TCHAR* InKey);
bool ShouldSimulateMiss(const FCacheKey& InKey);
private:
FString Namespace;
UE::Zen::FScopeZenService ZenService;
mutable FDerivedDataCacheUsageStats UsageStats;
TUniquePtr<UE::Zen::FZenHttpRequestPool> RequestPool;
bool bIsUsable = false;
bool bIsRemote = false;
uint32 FailedLoginAttempts = 0;
uint32 MaxAttempts = 4;
int32 CacheRecordBatchSize = 8;
int32 CacheChunksBatchSize = 8;
/** Debug Options */
FBackendDebugOptions DebugOptions;
/** Keys we ignored due to miss rate settings */
FCriticalSection MissedKeysCS;
TSet<FName> DebugMissedKeys;
TSet<FCacheKey> DebugMissedCacheKeys;
};
} // namespace UE::DerivedData::Backends
#endif // WITH_ZEN_DDC_BACKEND