Files
UnrealEngineUWP/Engine/Programs/UnrealHeaderTool/Config/DefaultEngine.ini
aurel cordonnier a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00

39 lines
1.4 KiB
INI

[Plugins]
+ScriptSupportedModules=CoreUObject
+ScriptSupportedModules=Engine
+ScriptSupportedModules=ScriptPlugin
[/Script/Engine.GarbageCollectionSettings]
gc.MaxObjectsInProgram=262144
[UnrealHeaderTool]
+StructsWithNoPrefix="uint64"
+StructsWithNoPrefix="uint32"
+StructsWithNoPrefix="double"
+StructsWithTPrefix="IndirectArray"
+StructsWithTPrefix="BitArray"
+StructsWithTPrefix="SparseArray"
+StructsWithTPrefix="Set"
+StructsWithTPrefix="Map"
+StructsWithTPrefix="MultiMap"
+StructsWithTPrefix="SharedPtr"
+DelegateParameterCountStrings="_OneParam"
+DelegateParameterCountStrings="_TwoParams"
+DelegateParameterCountStrings="_ThreeParams"
+DelegateParameterCountStrings="_FourParams"
+DelegateParameterCountStrings="_FiveParams"
+DelegateParameterCountStrings="_SixParams"
+DelegateParameterCountStrings="_SevenParams"
+DelegateParameterCountStrings="_EightParams"
+DelegateParameterCountStrings="_NineParams"
+TypeRedirects=(OldType="FStringAssetReference", NewType="FSoftObjectPath")
+TypeRedirects=(OldType="FStringClassReference", NewType="FSoftClassPath")
+TypeRedirects=(OldType="TAssetPtr", NewType="TSoftObjectPtr")
+TypeRedirects=(OldType="TAssetSubclassOf", NewType="TSoftClassPtr")
[UnrealHeaderTool]
EngineNativePointerMemberBehavior=Disallow
EngineObjectPtrMemberBehavior=AllowSilently
NonEngineNativePointerMemberBehavior=AllowSilently
NonEngineObjectPtrMemberBehavior=AllowSilently