Files
UnrealEngineUWP/Engine/Plugins/VirtualProduction/CameraCalibrationCore
geoffrey douglas 21fdc72657 [CameraCalibration] Add overlay rendering shader to draw crosshair at an off-center viewport position.
#jira none
#preflight 61ae664fc6650f98a96d4367
#rb simon.therriault

#ROBOMERGE-AUTHOR: geoffrey.douglas
#ROBOMERGE-SOURCE: CL 18387409 in //UE5/Release-5.0/... via CL 18387425
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18387443 by geoffrey douglas in ue5-release-engine-test branch]
2021-12-06 15:51:30 -05:00
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