Files
UnrealEngineUWP/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMultiUser/Private/DisplayClusterMultiUserModule.h
Marc Audy f02d489290 Update Release-Engine-Test from Release-Engine-Staging @ 16264272
[CL 16264458 by Marc Audy in ue5-release-engine-test branch]
2021-05-11 01:10:20 -04:00

23 lines
507 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "DisplayClusterMultiUserManager.h"
#include "Modules/ModuleInterface.h"
#include "Templates/UniquePtr.h"
class FDisplayClusterMultiUserModule :
public IModuleInterface
{
public:
// Begin IModuleInterface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
// ~ End IModuleInterface
private:
// Manager for multi user connections.
TUniquePtr<FDisplayClusterMultiUserManager> MultiUserManager;
};