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This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17030553 [CL 17031509 by aurel cordonnier in ue5-release-engine-test branch]
22 lines
573 B
C++
22 lines
573 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "ConcertTransactionEvents.h"
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#include "IConcertClientTransactionBridge.h"
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/**
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* Manager for handling multi user transactions in nDisplay.
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*/
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class FDisplayClusterMultiUserManager
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{
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public:
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FDisplayClusterMultiUserManager();
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virtual ~FDisplayClusterMultiUserManager();
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private:
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void OnApplyRemoteTransaction(ETransactionNotification Notification, const bool bIsSnapshot);
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ETransactionFilterResult ShouldObjectBeTransacted(UObject* InObject, UPackage* InPackage);
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};
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