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- Allow keys to be flagged as "bindable in blueprints" and "bindable to actions" separately - Mark all keys intended for XR projects as not bindable in blueprints - Mark MotionController keys as not bindable to actions as well - Replace the SteamVRController module with SteamVRInput based on the marketplace plugin #rb keli.hlodversson #jira UE-78930 #ROBOMERGE-SOURCE: CL 9960925 in //UE4/Release-4.24/... #ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v558-9892490) [CL 9960926 by jules blok in Main branch]
37 lines
2.0 KiB
C++
37 lines
2.0 KiB
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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#include "WindowsSpatialInputDefinitions.h"
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const FKey FSpatialInputKeys::TapGesture(TapGestureName);
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const FKey FSpatialInputKeys::DoubleTapGesture(DoubleTapGestureName);
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const FKey FSpatialInputKeys::HoldGesture(HoldGestureName);
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const FKey FSpatialInputKeys::LeftTapGesture(LeftTapGestureName);
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const FKey FSpatialInputKeys::LeftDoubleTapGesture(LeftDoubleTapGestureName);
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const FKey FSpatialInputKeys::LeftHoldGesture(LeftHoldGestureName);
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const FKey FSpatialInputKeys::RightTapGesture(RightTapGestureName);
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const FKey FSpatialInputKeys::RightDoubleTapGesture(RightDoubleTapGestureName);
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const FKey FSpatialInputKeys::RightHoldGesture(RightHoldGestureName);
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const FKey FSpatialInputKeys::LeftManipulationGesture(LeftManipulationGestureName);
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const FKey FSpatialInputKeys::LeftManipulationXGesture(LeftManipulationXGestureName);
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const FKey FSpatialInputKeys::LeftManipulationYGesture(LeftManipulationYGestureName);
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const FKey FSpatialInputKeys::LeftManipulationZGesture(LeftManipulationZGestureName);
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const FKey FSpatialInputKeys::LeftNavigationGesture(LeftNavigationGestureName);
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const FKey FSpatialInputKeys::LeftNavigationXGesture(LeftNavigationXGestureName);
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const FKey FSpatialInputKeys::LeftNavigationYGesture(LeftNavigationYGestureName);
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const FKey FSpatialInputKeys::LeftNavigationZGesture(LeftNavigationZGestureName);
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const FKey FSpatialInputKeys::RightManipulationGesture(RightManipulationGestureName);
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const FKey FSpatialInputKeys::RightManipulationXGesture(RightManipulationXGestureName);
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const FKey FSpatialInputKeys::RightManipulationYGesture(RightManipulationYGestureName);
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const FKey FSpatialInputKeys::RightManipulationZGesture(RightManipulationZGestureName);
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const FKey FSpatialInputKeys::RightNavigationGesture(RightNavigationGestureName);
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const FKey FSpatialInputKeys::RightNavigationXGesture(RightNavigationXGestureName);
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const FKey FSpatialInputKeys::RightNavigationYGesture(RightNavigationYGestureName);
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const FKey FSpatialInputKeys::RightNavigationZGesture(RightNavigationZGestureName);
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