Files
UnrealEngineUWP/Engine/Plugins/Runtime/OpenCV/Source/OpenCVHelper/OpenCVHelper.Build.cs
simon therriault 258066ca40 - Moving opencv library and helper module into its own plugin. We will be able to add utils in there not necessarily tied to camera calibration
- Updated plugin dependencies
Support is still windows only but intention is to compile the lib for linux and mac before 5.0 release.

#rb alejandro.arango, geoffrey.douglas
#jira UETOOL-4137
#preflight 619ba0c13a721992672abdf9

#ROBOMERGE-AUTHOR: simon.therriault
#ROBOMERGE-SOURCE: CL 18258747 in //UE5/Release-5.0/... via CL 18258759
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18258779 by simon therriault in ue5-release-engine-test branch]
2021-11-22 10:29:15 -05:00

26 lines
467 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class OpenCVHelper: ModuleRules
{
public OpenCVHelper(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"OpenCV",
"Projects",
"RHI",
}
);
}
}