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- Adds a "Prime" call to the MetasoundSearchEngine so we can precache a bunch of queries. - Adds more metasound traces - Encapsulates queries into structs to avoid a bunch of boilerplate code everywhere. #rb Rob.Gay #jira UE-132803 #preflight 61afe61ae01bc44973df5e30 #ROBOMERGE-AUTHOR: phil.popp #ROBOMERGE-SOURCE: CL 18401520 in //UE5/Release-5.0/... via CL 18401531 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469) [CL 18401537 by phil popp in ue5-release-engine-test branch]
57 lines
2.2 KiB
C++
57 lines
2.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "MetasoundFrontendArchetypeRegistry.h"
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#include "MetasoundFrontendDocument.h"
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#include "MetasoundNodeInterface.h"
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namespace Metasound
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{
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namespace Frontend
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{
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/** Interface for frontend search engine. A frontend search engine provides
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* a simple interface for common frontend queries. It also serves as an
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* opportunity to cache queries to reduce CPU load.
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*/
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class METASOUNDFRONTEND_API ISearchEngine
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{
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public:
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/** Return an instance of a search engine. */
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static ISearchEngine& Get();
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/** Updates internal state to speed up queries. */
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virtual void Prime() = 0;
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/** Find all FMetasoundFrontendClasses.
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* (Optional) Include deprecated classes (i.e. versions of classes that are not the highest major version).
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*/
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virtual TArray<FMetasoundFrontendClass> FindAllClasses(bool bInIncludeDeprecated) = 0;
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/** Find all classes with the given ClassName.
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* (Optional) Sort matches based on version.
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*/
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virtual TArray<FMetasoundFrontendClass> FindClassesWithName(const FMetasoundFrontendClassName& InName, bool bInSortByVersion) = 0;
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/** Find the highest version of a class with the given ClassName. Returns false if not found, true if found. */
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virtual bool FindClassWithHighestVersion(const FMetasoundFrontendClassName& InName, FMetasoundFrontendClass& OutClass) = 0;
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/** Find the class with the given ClassName & Major Version. Returns false if not found, true if found. */
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virtual bool FindClassWithMajorVersion(const FMetasoundFrontendClassName& InName, int32 InMajorVersion, FMetasoundFrontendClass& OutClass) = 0;
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virtual TArray<FMetasoundFrontendInterface> FindAllInterfaces(bool bInIncludeDeprecated = false) = 0;
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virtual TArray<FMetasoundFrontendInterface> FindUClassDefaultInterfaces(FName InUClassName) = 0;
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virtual TArray<FMetasoundFrontendVersion> FindAllRegisteredInterfacesWithName(FName InInterfaceName) = 0;
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virtual bool FindInterfaceWithHighestVersion(FName InInterfaceName, FMetasoundFrontendInterface& OutInterface) = 0;
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virtual ~ISearchEngine() = default;
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protected:
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ISearchEngine() = default;
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};
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}
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}
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