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#jira UETOOL-3823 #rb lonnie.li #preflight 617b1aea5794a500014f544a #ROBOMERGE-AUTHOR: michael.balzer #ROBOMERGE-SOURCE: CL 17972239 in //UE5/Release-5.0/... via CL 17972248 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292) #ROBOMERGE[STARSHIP]: UE5-Main [CL 17972256 by michael balzer in ue5-release-engine-test branch]
25 lines
706 B
C++
25 lines
706 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class UInteractiveToolManager;
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class AActor;
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/**
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* Utility functions for Tool implementations to use when doing selection
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*/
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namespace ToolSelectionUtil
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{
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/**
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* Change the active selection to the given Actor, via given ToolManager. Replaces existing selection.
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*/
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MODELINGCOMPONENTS_API void SetNewActorSelection(UInteractiveToolManager* ToolManager, AActor* Actor);
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/**
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* Change the active selection to the given Actors, via given ToolManager. Replaces existing selection.
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*/
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MODELINGCOMPONENTS_API void SetNewActorSelection(UInteractiveToolManager* ToolManager, const TArray<AActor*>& Actors);
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} |