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#rb none #rnx #ROBOMERGE-AUTHOR: ryan.schmidt #ROBOMERGE-SOURCE: CL 18389760 in //UE5/Release-5.0/... via CL 18389769 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469) [CL 18389784 by ryan schmidt in ue5-release-engine-test branch]
28 lines
749 B
C++
28 lines
749 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "TargetInterfaces/DynamicMeshCommitter.h"
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#include "GeometryBase.h"
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PREDECLARE_GEOMETRY(class FDynamicMesh3);
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class IMeshDescriptionCommitter;
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class IMeshDescriptionProvider;
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struct FMeshDescription;
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namespace UE {
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namespace Geometry {
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MODELINGCOMPONENTS_API FDynamicMesh3 GetDynamicMeshViaMeshDescription(
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IMeshDescriptionProvider& MeshDescriptionProvider);
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MODELINGCOMPONENTS_API void CommitDynamicMeshViaMeshDescription(
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FMeshDescription&& CurrentMeshDescription,
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IMeshDescriptionCommitter& MeshDescriptionCommitter,
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const UE::Geometry::FDynamicMesh3& Mesh,
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const IDynamicMeshCommitter::FDynamicMeshCommitInfo& CommitInfo);
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}} |